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    <description>Game Maker&#39;s Toolkit is a deep dive into game design, level design, and game production, hosted by Mark Brown.&#xA;&#xA;Want to contact Mark? Visit the GMTK website below to find the contact form.&#xA;</description>
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    <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
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    <itunes:summary><![CDATA[Game Maker's Toolkit is a deep dive into game design, level design, and game production, hosted by Mark Brown.

Want to contact Mark? Visit the GMTK website below to find the contact form.
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      <title>Has Zelda Changed Forever?</title>
      <link>https://youtube.com/watch?v=MILJzR0x3IY</link>
      <description>🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴&#xA;&#xA;The Legend of Zelda series turns 40 years old this month. Let&#39;s look at the two distinct eras of the franchise, ask why Nintendo made the shift, and look at what might come next.&#xA;&#xA;=== Sources ===&#xA;&#xA;[1] Zelda Wii U to rethink conventions of Zelda - will it be multiplayer? | Official Nintendo Magazine&#xA;https://web.archive.org/web/20130623184640/http://www.officialnintendomagazine.co.uk/46062/zelda-Wii-u-to-rethink-conventions-of-zelda-will-it-be-multiplayer/&#xA;&#xA;[2] Ask the Developer Vol. 13, The Legend of Zelda: Echoes of Wisdom | Nintendo&#xA;https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-13-the-legend-of-zelda-echoes-of-wisdom-part-1/&#xA;&#xA;[3] The Legend of Zelda: Breath of the Wild – Creating a Champion&#xA;Dark Horse Comics&#xA;&#xA;[4] The Making of The Legend of Zelda: Breath of the Wild Video – The Beginning | Nintendo&#xA;https://www.youtube.com/watch?v=30jGWna4-Ns&#xA;&#xA;[5] The Legend of Zelda: Breath of the Wild – Master Works&#xA;Tokuma Shoten&#xA;&#xA;[6] The Dazzling Reinvention of Zelda | The New Yorker&#xA;https://www.newyorker.com/tech/annals-of-technology/the-dazzling-reinvention-of-zelda&#xA;&#xA;[7] How Nintendo Solved Zelda&#39;s Open World Problem | GMTK&#xA;https://www.youtube.com/watch?v=CZzcVs8tNfE&#xA;&#xA;[8] Breaking Conventions with The Legend of Zelda: Breath of the Wild | GDC Vault&#xA;https://www.youtube.com/watch?v=QyMsF31NdNc&#xA;&#xA;[9] ‘Freedom’ at the core of Breath of the Wild | Medium&#xA;https://medium.com/@rolfvenema/freedom-at-the-core-of-breath-of-the-wild-b34fbdc6da8f&#xA;&#xA;[10] The big Zelda: Breath of the Wild interview | Eurogamer&#xA;https://www.eurogamer.net/zelda-breath-of-the-wild-boss-eiji-aonuma-on-the-large-extra-burden-of-moving-to-nintendo-switch&#xA;&#xA;[11] How Skyrim Influenced Breath Of The Wild | Gamespot&#xA;https://www.gamespot.com/articles/how-skyrim-influenced-breath-of-the-wild/1100-6455780/&#xA;&#xA;[12] A New Creative Force Brings a Vast New World to Zelda | Wired&#xA;https://www.wired.com/2016/06/zelda-breath-wild-aonuma-demo/&#xA;&#xA;[13] Interview with Shigeru Miyamoto and Eiji Aonuma! The Legend of Zelda: Breath of the Wild! | ZackScottGames&#xA;https://www.youtube.com/watch?v=-qH7DvSBlwk&#xA;&#xA;[14] Why Nintendo Had to Destroy Tradition to Create the New Zelda | Time&#xA;https://time.com/4369527/zelda-breath-wild-open-world/&#xA;&#xA;[15] Zelda: Breath of the Wild Director, Producer Discuss Speedruns, Shrine Skips | IGN&#xA;https://www.ign.com/articles/2017/12/27/zelda-breath-of-the-wild-director-producer-discuss-speedruns-shrine-skips&#xA;&#xA;[16] Ask the Developer: The Legend of Zelda: Tears of the Kingdom | Nintendo&#xA;https://www.nintendo.com/sg/interview/totk/index.html&#xA;&#xA;[17] Developer interview for The Legend of Zelda: Echoes of Wisdom | Famitsu&#xA;https://www.famitsu.com/article/202411/23485&#xA;&#xA;[18] &#39;The Grass is Greener:&#39; Tears of the Kingdom Developers Look Back While Responding to Classic Fans | IGN&#xA;https://www.ign.com/articles/zelda-tears-of-the-kingdom-interview-nintendo-eiji-aonuma-hidemaro-fujibayashi&#xA;&#xA;[19] Nintendo Switch Year in Review | Nintendo Power Podcast&#xA;https://www.youtube.com/watch?v=aJH4veOEr0U&#xA;&#xA;[20] Metroid Prime 4 Nintendo Dream Interview | Shinesparkers&#xA;https://shinesparkers.net/features/metroid-prime-4-nintendo-dream-interview/&#xA;&#xA;[21] Ask the Developer Vol. 19, Donkey Kong Bananza | Nintendo&#xA;https://www.nintendo.com/en-gb/News/2025/July/Ask-the-Developer-Vol-19-Donkey-Kong-Bananza-Chapter-2-2871378.html&#xA;&#xA;[22] Aonuma And Fujibayashi Talk Tears Of The Kingdom&#39;s Reception And Their Approach To The Timeline | Game Informer&#xA;https://gameinformer.com/interview/2023/12/07/aonuma-and-fujibayashi-talk-tears-of-the-kingdoms-reception-and-their-approach&#xA;&#xA;[23] Hyrule Warriors: Age Of Imprisonment May Inspire The Next Zelda Game, Says Eiji Aonuma | Zelda Dungeon&#xA;https://www.zeldadungeon.net/hyrule-warriors-age-of-imprisonment-may-inspire-the-next-zelda-game-says-eiji-aonuma/&#xA;&#xA;=== Chapters ===&#xA;&#xA;00:00 - Intro&#xA;00:58 - The Zelda Formula&#xA;03:26 - The 5 Changes&#xA;06:23 - Passive and Active&#xA;08:31 - Changing Aonuma&#xA;11:04 - The Other Active Zeldas&#xA;13:29 - What&#39;s Been Lost&#xA;17:38 - Beyond Hyrule&#xA;20:34 - The Future of Zelda&#xA;&#xA;=== Credits ===&#xA;&#xA;Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)&#xA;&#xA;=== Subtitles ===&#xA;&#xA;Contribute translated subtitles - https://gamemakerstoolkit.com/translation/</description>
      <pubDate>Mon, 30 Mar 2026 18:40:31 +0000</pubDate>
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      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>Has Zelda Changed Forever?</itunes:subtitle>
      <itunes:summary><![CDATA[🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴

The Legend of Zelda series turns 40 years old this month. Let's look at the two distinct eras of the franchise, ask why Nintendo made the shift, and look at what might come next.

=== Sources ===

[1] Zelda Wii U to rethink conventions of Zelda - will it be multiplayer? | Official Nintendo Magazine
https://web.archive.org/web/20130623184640/http://www.officialnintendomagazine.co.uk/46062/zelda-Wii-u-to-rethink-conventions-of-zelda-will-it-be-multiplayer/

[2] Ask the Developer Vol. 13, The Legend of Zelda: Echoes of Wisdom | Nintendo
https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-13-the-legend-of-zelda-echoes-of-wisdom-part-1/

[3] The Legend of Zelda: Breath of the Wild – Creating a Champion
Dark Horse Comics

[4] The Making of The Legend of Zelda: Breath of the Wild Video – The Beginning | Nintendo
https://www.youtube.com/watch?v=30jGWna4-Ns

[5] The Legend of Zelda: Breath of the Wild – Master Works
Tokuma Shoten

[6] The Dazzling Reinvention of Zelda | The New Yorker
https://www.newyorker.com/tech/annals-of-technology/the-dazzling-reinvention-of-zelda

[7] How Nintendo Solved Zelda's Open World Problem | GMTK
https://www.youtube.com/watch?v=CZzcVs8tNfE

[8] Breaking Conventions with The Legend of Zelda: Breath of the Wild | GDC Vault
https://www.youtube.com/watch?v=QyMsF31NdNc

[9] ‘Freedom’ at the core of Breath of the Wild | Medium
https://medium.com/@rolfvenema/freedom-at-the-core-of-breath-of-the-wild-b34fbdc6da8f

[10] The big Zelda: Breath of the Wild interview | Eurogamer
https://www.eurogamer.net/zelda-breath-of-the-wild-boss-eiji-aonuma-on-the-large-extra-burden-of-moving-to-nintendo-switch

[11] How Skyrim Influenced Breath Of The Wild | Gamespot
https://www.gamespot.com/articles/how-skyrim-influenced-breath-of-the-wild/1100-6455780/

[12] A New Creative Force Brings a Vast New World to Zelda | Wired
https://www.wired.com/2016/06/zelda-breath-wild-aonuma-demo/

[13] Interview with Shigeru Miyamoto and Eiji Aonuma! The Legend of Zelda: Breath of the Wild! | ZackScottGames
https://www.youtube.com/watch?v=-qH7DvSBlwk

[14] Why Nintendo Had to Destroy Tradition to Create the New Zelda | Time
https://time.com/4369527/zelda-breath-wild-open-world/

[15] Zelda: Breath of the Wild Director, Producer Discuss Speedruns, Shrine Skips | IGN
https://www.ign.com/articles/2017/12/27/zelda-breath-of-the-wild-director-producer-discuss-speedruns-shrine-skips

[16] Ask the Developer: The Legend of Zelda: Tears of the Kingdom | Nintendo
https://www.nintendo.com/sg/interview/totk/index.html

[17] Developer interview for The Legend of Zelda: Echoes of Wisdom | Famitsu
https://www.famitsu.com/article/202411/23485

[18] 'The Grass is Greener:' Tears of the Kingdom Developers Look Back While Responding to Classic Fans | IGN
https://www.ign.com/articles/zelda-tears-of-the-kingdom-interview-nintendo-eiji-aonuma-hidemaro-fujibayashi

[19] Nintendo Switch Year in Review | Nintendo Power Podcast
https://www.youtube.com/watch?v=aJH4veOEr0U

[20] Metroid Prime 4 Nintendo Dream Interview | Shinesparkers
https://shinesparkers.net/features/metroid-prime-4-nintendo-dream-interview/

[21] Ask the Developer Vol. 19, Donkey Kong Bananza | Nintendo
https://www.nintendo.com/en-gb/News/2025/July/Ask-the-Developer-Vol-19-Donkey-Kong-Bananza-Chapter-2-2871378.html

[22] Aonuma And Fujibayashi Talk Tears Of The Kingdom's Reception And Their Approach To The Timeline | Game Informer
https://gameinformer.com/interview/2023/12/07/aonuma-and-fujibayashi-talk-tears-of-the-kingdoms-reception-and-their-approach

[23] Hyrule Warriors: Age Of Imprisonment May Inspire The Next Zelda Game, Says Eiji Aonuma | Zelda Dungeon
https://www.zeldadungeon.net/hyrule-warriors-age-of-imprisonment-may-inspire-the-next-zelda-game-says-eiji-aonuma/

=== Chapters ===

00:00 - Intro
00:58 - The Zelda Formula
03:26 - The 5 Changes
06:23 - Passive and Active
08:31 - Changing Aonuma
11:04 - The Oth]]></itunes:summary>
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      <title>The World Design of Hollow Knight: Silksong</title>
      <link>https://youtube.com/watch?v=l7xXW0EbK4g</link>
      <description>🔴 The full Boss Keys playlist - https://www.youtube.com/playlist?list=PLc38fcMFcV_ul4D6OChdWhsNsYY3NA5B2 🔴&#xA;&#xA;Team Cherry returns to the world of Hollow Knight with Silksong - a new game, with a new character, in a whole new world. In this episode of Boss Keys let&#39;s look at how the developers designed Pharloom and the Citadel, and how they thought about topics like progression, backtracking, and optional content. &#xA;&#xA;=== Before you watch === &#xA;&#xA;This video contains spoilers for the entirety of Hollow Knight: Silksong&#xA;&#xA;=== Sources ===&#xA;&#xA;[1] Cut Content | Hollow Knight Wiki&#xA;https://hollowknight.wiki/w/Cut_Content_(Silksong)&#xA;&#xA;[2] Silksong - The Skip Compendium | Cofy&#xA;https://www.youtube.com/watch?v=6usUCoL2FSM&#xA;&#xA;[3] Hollow Knight: Silksong devs address difficulty concerns: “You have choices” | Dexerto&#xA;https://www.dexerto.com/gaming/hollow-knight-silksong-devs-address-difficulty-concerns-3252994/&#xA;&#xA;=== Chapters ===&#xA;&#xA;00:00:00 - Intro&#xA;00:01:50 - Part 1: Scaling Pharloom&#xA;00:14:39 - Part 2: Another Route&#xA;00:21:10 - Part 3: Citadel of Song&#xA;00:29:32 - Part 4: Optional Goodies&#xA;00:37:59 - Part 5: Walls and Wishes&#xA;00:48:37 - Part 6: Silk and Soul&#xA;00:53:13 - Part 7: The Final Act&#xA;01:01:40 - Part 8: Boss Keys&#xA;&#xA;=== Credits ===&#xA;&#xA;Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)&#xA;&#xA;Music from Hollow Knight: Silksong OST, by Christopher Larkin&#xA;&#xA;Bloodborne: Where will I go if my first death is to a Snatcher? | JoCoHo&#xA;https://www.youtube.com/watch?v=2UBDxX8YTDY&#xA;&#xA;Some Shinespark compilation Part 1 | Kaion&#xA;https://www.youtube.com/watch?v=ZlossmlAFWk&#xA;&#xA;=== Subtitles ===&#xA;&#xA;Contribute translated subtitles - https://gamemakerstoolkit.com/translation/</description>
      <pubDate>Mon, 15 Dec 2025 15:58:44 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/l7xXW0EbK4g.mp4" length="1576025072" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>The World Design of Hollow Knight: Silksong</itunes:subtitle>
      <itunes:summary><![CDATA[🔴 The full Boss Keys playlist - https://www.youtube.com/playlist?list=PLc38fcMFcV_ul4D6OChdWhsNsYY3NA5B2 🔴

Team Cherry returns to the world of Hollow Knight with Silksong - a new game, with a new character, in a whole new world. In this episode of Boss Keys let's look at how the developers designed Pharloom and the Citadel, and how they thought about topics like progression, backtracking, and optional content. 

=== Before you watch === 

This video contains spoilers for the entirety of Hollow Knight: Silksong

=== Sources ===

[1] Cut Content | Hollow Knight Wiki
https://hollowknight.wiki/w/Cut_Content_(Silksong)

[2] Silksong - The Skip Compendium | Cofy
https://www.youtube.com/watch?v=6usUCoL2FSM

[3] Hollow Knight: Silksong devs address difficulty concerns: “You have choices” | Dexerto
https://www.dexerto.com/gaming/hollow-knight-silksong-devs-address-difficulty-concerns-3252994/

=== Chapters ===

00:00:00 - Intro
00:01:50 - Part 1: Scaling Pharloom
00:14:39 - Part 2: Another Route
00:21:10 - Part 3: Citadel of Song
00:29:32 - Part 4: Optional Goodies
00:37:59 - Part 5: Walls and Wishes
00:48:37 - Part 6: Silk and Soul
00:53:13 - Part 7: The Final Act
01:01:40 - Part 8: Boss Keys

=== Credits ===

Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)

Music from Hollow Knight: Silksong OST, by Christopher Larkin

Bloodborne: Where will I go if my first death is to a Snatcher? | JoCoHo
https://www.youtube.com/watch?v=2UBDxX8YTDY

Some Shinespark compilation Part 1 | Kaion
https://www.youtube.com/watch?v=ZlossmlAFWk

=== Subtitles ===

Contribute translated subtitles - https://gamemakerstoolkit.com/translation/]]></itunes:summary>
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      <itunes:order>2</itunes:order>
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      <guid>8tHJgtbj6rs</guid>
      <title>What&#39;s the Point of Prototyping?</title>
      <link>https://youtube.com/watch?v=8tHJgtbj6rs</link>
      <description>With a game idea under your belt, it&#39;s time to test it out. And the best way to do that is with a prototype. Find out why, and get tips for making your own, in episode two of Game Dev 101.&#xA;&#xA;=== GMTK Games ===&#xA;&#xA;🧲 Get Mind Over Magnet on Steam - https://store.steampowered.com/app/2685900/Mind_Over_Magnet/ 🧲&#xA;🔠 Get Word Play on Steam - https://store.steampowered.com/app/3586660/Word_Play 🔠&#xA;&#xA;=== Sources ===&#xA;&#xA;https://gamemakerstoolkit.com/sources-whats-the-point-of-prototyping/&#xA;&#xA;=== Chapters ===&#xA;&#xA;00:00 - Intro&#xA;02:09 - Is it fun?&#xA;04:30 - Is it viable?&#xA;05:38 - Will people like it?&#xA;07:38 - How to prototype&#xA;08:12 - Don&#39;t make it flashy&#xA;10:13 - Use other mediums&#xA;12:02 - Keep them small&#xA;13:21 - You don&#39;t have to prototype everything&#xA;16:01 - Conclusion&#xA;&#xA;=== Games Shown ===&#xA;&#xA;The Artful Escape | 2021&#xA;Celeste | 2018&#xA;Game Dev Story | 2010&#xA;Florence | 2018&#xA;Mind Over Magnet | 2024&#xA;Cuphead | 2017&#xA;The Legend of Zelda: Breath of the Wild | 2017&#xA;Hi-Fi Rush | 2023&#xA;Psychonauts 2 | 2021&#xA;Uncharted: Legacy of Thieves Collection | 2022&#xA;Thronefall | 2024&#xA;Tiny Bookshop | 2025&#xA;Sea of Thieves | 2018&#xA;Word Play | 2025&#xA;Cocoon | 2023&#xA;Jusant | 2023&#xA;Fruit Ninja | 2010&#xA;Journey | 2012&#xA;Storyteller | 2023&#xA;Locator | Unreleased&#xA;Crusader Kings III | 2020&#xA;Sid Meier’s Civilization VII | 2025&#xA;Mini Motorways | 2019&#xA;Ape Out | 2019&#xA;Crypt of the NecroDancer | 2015&#xA;The Sims 4 | 2014&#xA;&#xA;=== Credits ===&#xA;&#xA;Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)&#xA;&#xA;Up © Disney / Pixar&#xA;&#xA;Young Engineers: Triangle Truss Bridge... | STEM Inventions&#xA;https://www.youtube.com/watch?v=nu-PIT_XuvM&#xA;&#xA;Why the Tacoma Narrows Bridge Collapsed | Practical Engineering&#xA;https://www.youtube.com/watch?v=mXTSnZgrfxM&#xA;&#xA;Creating a City Builder | Unity&#xA;https://www.youtube.com/watch?v=d_zviIfcCHk&#xA;&#xA;Andre_MC | X&#xA;https://x.com/andre_mc/status/1975312383674613851&#xA;&#xA;Studio Tour | Guerrilla&#xA;https://www.youtube.com/watch?v=wGLj603vnbA&#xA;&#xA;Hellblade Development Diary 6: Camera, Controls &amp; Combat | Ninja Theory&#xA;https://www.youtube.com/watch?v=fFKjWciYbBM&#xA;&#xA;=== Subtitles ===&#xA;&#xA;Contribute translated subtitles - https://gamemakerstoolkit.com/translation/</description>
      <pubDate>Wed, 05 Nov 2025 16:27:33 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/8tHJgtbj6rs.mp4" length="276243476" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>What&#39;s the Point of Prototyping?</itunes:subtitle>
      <itunes:summary><![CDATA[With a game idea under your belt, it's time to test it out. And the best way to do that is with a prototype. Find out why, and get tips for making your own, in episode two of Game Dev 101.

=== GMTK Games ===

🧲 Get Mind Over Magnet on Steam - https://store.steampowered.com/app/2685900/Mind_Over_Magnet/ 🧲
🔠 Get Word Play on Steam - https://store.steampowered.com/app/3586660/Word_Play 🔠

=== Sources ===

https://gamemakerstoolkit.com/sources-whats-the-point-of-prototyping/

=== Chapters ===

00:00 - Intro
02:09 - Is it fun?
04:30 - Is it viable?
05:38 - Will people like it?
07:38 - How to prototype
08:12 - Don't make it flashy
10:13 - Use other mediums
12:02 - Keep them small
13:21 - You don't have to prototype everything
16:01 - Conclusion

=== Games Shown ===

The Artful Escape | 2021
Celeste | 2018
Game Dev Story | 2010
Florence | 2018
Mind Over Magnet | 2024
Cuphead | 2017
The Legend of Zelda: Breath of the Wild | 2017
Hi-Fi Rush | 2023
Psychonauts 2 | 2021
Uncharted: Legacy of Thieves Collection | 2022
Thronefall | 2024
Tiny Bookshop | 2025
Sea of Thieves | 2018
Word Play | 2025
Cocoon | 2023
Jusant | 2023
Fruit Ninja | 2010
Journey | 2012
Storyteller | 2023
Locator | Unreleased
Crusader Kings III | 2020
Sid Meier’s Civilization VII | 2025
Mini Motorways | 2019
Ape Out | 2019
Crypt of the NecroDancer | 2015
The Sims 4 | 2014

=== Credits ===

Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)

Up © Disney / Pixar

Young Engineers: Triangle Truss Bridge... | STEM Inventions
https://www.youtube.com/watch?v=nu-PIT_XuvM

Why the Tacoma Narrows Bridge Collapsed | Practical Engineering
https://www.youtube.com/watch?v=mXTSnZgrfxM

Creating a City Builder | Unity
https://www.youtube.com/watch?v=d_zviIfcCHk

Andre_MC | X
https://x.com/andre_mc/status/1975312383674613851

Studio Tour | Guerrilla
https://www.youtube.com/watch?v=wGLj603vnbA

Hellblade Development Diary 6: Camera, Controls & Combat | Ninja Theory
https://www.youtube.com/watch?v=fFKjWciYbBM

=== Subtitles ===

Contribute translated subtitles - https://gamemakerstoolkit.com/translation/]]></itunes:summary>
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      <itunes:duration>17:02</itunes:duration>
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      <guid>JZ9GRFD-mSc</guid>
      <title>How Games Do Destruction</title>
      <link>https://youtube.com/watch?v=JZ9GRFD-mSc</link>
      <description>🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴&#xA;&#xA;Let&#39;s talk about video game destruction, and break down the techniques used to dent cars, break boxes, tear through scenery, and blow up buildings.&#xA;&#xA;=== Sources and Resources ===&#xA;&#xA;- Sources&#xA;&#xA;[1] Massive D: Stranglehold&#39;s Breakable Object System | GDC Vault&#xA;https://gdcvault.com/play/462/Massive-D-STRANGLEHOLD-s-Breakable&#xA;&#xA;[2] Destructible Environments in Control: Lessons in Procedural Destruction | GDC Vault&#xA;https://gdcvault.com/play/1030643/Destructible-Environments-in-Control-Lessons&#xA;&#xA;[3] Advanced Physics in Astro Bot | GDC Vault (Paid Access)&#xA;https://gdcvault.com/play/1035282/Advanced-Physics-in-ASTRO-BOT&#xA;&#xA;[4] The Art of Destruction in Rainbow Six: Siege | GDC Vault&#xA;https://gdcvault.com/play/1023307/The-Art-of-Destruction-in&#xA;&#xA;[5] How to Dissect an Exploding Spaceship in Hardspace: Shipbreaker | GDC Vault&#xA;https://gdcvault.com/play/1026837/How-to-Dissect-an-Exploding&#xA;&#xA;[6] How Red Faction&#39;s Geomods Work | John Slagel&#xA;https://web.archive.org/web/20100109011210/http://john.slagel.com/Geomods.html&#xA;&#xA;[7] Soft Body Physics Explained | Gonkee&#xA;https://www.youtube.com/watch?v=kyQP4t_wOGI&#xA;&#xA;[8] Introduction to JBeam | BeamNG&#xA;https://documentation.beamng.com/modding/vehicle/intro_jbeam/&#xA;&#xA;[9] Oldschool Car Damage System - Devlog 4 | Marcis&#xA;https://www.youtube.com/watch?v=UhgDqx4a2E8&amp;t=1s&#xA;&#xA;[10] Far Cry: How the Fire Burns and Spreads | JFLevesque&#xA;https://jflevesque.com/2012/12/06/far-cry-how-the-fire-burns-and-spreads/&#xA;&#xA;[11] Exploring the Tech and Design of Noita | GDC Vault&#xA;https://gdcvault.com/play/1025695/Exploring-the-Tech-and-Design&#xA;&#xA;[12] What Astroneer&#39;s devs learned while leaving Early Access | Game Developer&#xA;https://www.gamedeveloper.com/design/what-i-astroneer-i-s-devs-learned-while-leaving-early-access&#xA;&#xA;[13] Coding Adventure: Marching Cubes | Sebastian Lague&#xA;https://www.youtube.com/watch?v=M3iI2l0ltbE&#xA;&#xA;[14] Teardown Engine Technical Dive | Stream Archive&#xA;https://www.youtube.com/watch?v=tZP7vQKqrl8&#xA;&#xA;[15] Just Cause 4: Destruction Design Breakdown | Playcrafting&#xA;https://www.youtube.com/watch?v=34sL8vGMARw&#xA;&#xA;[16] Battlefield Bad Company 2 - Destruction Masking in Frostbite 2 using Volume Distance Fields | EA&#xA;https://www.ea.com/frostbite/news/destruction-masking-in-frostbite-2-using-volume-distance-fields&#xA;&#xA;[17] How to destroy a building? | Den Kirson&#xA;https://denkirson.proboards.com/thread/2757?page=1#43105&#xA;&#xA;[18] Red Faction: Guerrilla - Destruction Part 1 | Volition&#xA;https://www.youtube.com/watch?v=9o0FsEoyrIg&#xA;&#xA;[19] Blowing Up the Outside World: Destruction Done the Next Gen Way | GDC Vault&#xA;https://gdcvault.com/play/1670/Blowing-Up-the-Outside-World&#xA;&#xA;[20] Living in a Stressful World: Real-time Stress Calculation for Destroyable Environments | GDC Vault&#xA;https://gdcvault.com/play/1014658/Living-in-a-Stressful-World&#xA;&#xA;[21] The Finals has Insane Destruction Now... | WillfromWork&#xA;https://www.youtube.com/watch?v=Y47ijezhZoA&#xA;&#xA;[22] The Finals Destruction is EVEN Better Now... | WillfromWork&#xA;https://www.youtube.com/watch?v=ODxsHs_4HwU&#xA;&#xA;[23] Completely Destroying an Entire Map in The Finals | DefendTheHouse&#xA;https://www.youtube.com/watch?v=vVzhxHO4cWo&#xA;&#xA;[24] Engineering Mayhem: Technical Deep-Dive into Environmental Destruction in The Finals | GDC Vault (Paid Access)&#xA;https://gdcvault.com/play/1034280/Engineering-Mayhem-Technical-Deep-Dive&#xA;&#xA;[25] Teardown design notes | Voxagon Blog&#xA;https://blog.voxagon.se/2020/11/05/teardown-design-notes.html&#xA;&#xA;[26] Road to the IGF: Nolla Games&#39; Noita | Game Developer&#xA;https://www.gamedeveloper.com/game-platforms/road-to-the-igf-nolla-games-i-noita-i-&#xA;&#xA;[27] Ask the Developer Vol. 19: Donkey Kong Bananza | Nintendo&#xA;https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-19-donkey-kong-bananza-part-1/&#xA;&#xA;=== Chapters ===&#xA;&#xA;00:00 - Intro&#xA;01:29 - Control&#xA;03:17 - Astro Bot&#xA;04:52 - BeamNG.drive&#xA;06:31 - Far Cry 2&#xA;07:55 - Teardown&#xA;10:23 - Red Faction: Guerilla&#xA;15:49 - Conclusion&#xA;&#xA;=== Games Shown ===&#xA;&#xA;Burnout Paradise Remastered | 2018&#xA;Max Payne 3 | 2012&#xA;Donkey Kong Bananza | 2025&#xA;Far Cry 2 | 2008&#xA;Instruments of Destruction | 2024&#xA;Tom Clancy’s Rainbow Six Siege | 2015&#xA;Uncharted: Legacy of Thieves Collection | 2022&#xA;Call of Duty: Black Ops 6 | 2024&#xA;Red Faction: Guerilla | 2009&#xA;The Finals | 2023&#xA;Just Cause 3 | 2015&#xA;Battlefield 1 | 2016&#xA;Noita | 2020&#xA;Control | 2019&#xA;BeamNG.drive | 2015&#xA;Battlefield: Bad Company 2 | 2010&#xA;Battlefield 4 (2013)&#xA;Stranglehold | 2007&#xA;Half-Life 2 | 2004&#xA;Hardspace: Shipbreaker | 2022&#xA;Red Faction | 2001&#xA;World of Goo 2 | 2024&#xA;Jelly Car Worlds | 2022&#xA;Wreckfest 2 | 2025&#xA;Teardown | 2022&#xA;Spelunky | 2012&#xA;Minecraft | 2011&#xA;Astroneer | 2019&#xA;7 Days to Die | 2024&#xA;A Game About Digging a Hole | 2025&#xA;&#xA;=== Credits ===&#xA;&#xA;Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)&#xA;&#xA;=== Subtitles ===&#xA;&#xA;Contribute translated subtitles - https://gamemakerstoolkit.com/translation/</description>
      <pubDate>Thu, 02 Oct 2025 16:00:52 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/JZ9GRFD-mSc.mp4" length="633080529" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>How Games Do Destruction</itunes:subtitle>
      <itunes:summary><![CDATA[🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴

Let's talk about video game destruction, and break down the techniques used to dent cars, break boxes, tear through scenery, and blow up buildings.

=== Sources and Resources ===

- Sources

[1] Massive D: Stranglehold's Breakable Object System | GDC Vault
https://gdcvault.com/play/462/Massive-D-STRANGLEHOLD-s-Breakable

[2] Destructible Environments in Control: Lessons in Procedural Destruction | GDC Vault
https://gdcvault.com/play/1030643/Destructible-Environments-in-Control-Lessons

[3] Advanced Physics in Astro Bot | GDC Vault (Paid Access)
https://gdcvault.com/play/1035282/Advanced-Physics-in-ASTRO-BOT

[4] The Art of Destruction in Rainbow Six: Siege | GDC Vault
https://gdcvault.com/play/1023307/The-Art-of-Destruction-in

[5] How to Dissect an Exploding Spaceship in Hardspace: Shipbreaker | GDC Vault
https://gdcvault.com/play/1026837/How-to-Dissect-an-Exploding

[6] How Red Faction's Geomods Work | John Slagel
https://web.archive.org/web/20100109011210/http://john.slagel.com/Geomods.html

[7] Soft Body Physics Explained | Gonkee
https://www.youtube.com/watch?v=kyQP4t_wOGI

[8] Introduction to JBeam | BeamNG
https://documentation.beamng.com/modding/vehicle/intro_jbeam/

[9] Oldschool Car Damage System - Devlog 4 | Marcis
https://www.youtube.com/watch?v=UhgDqx4a2E8&t=1s

[10] Far Cry: How the Fire Burns and Spreads | JFLevesque
https://jflevesque.com/2012/12/06/far-cry-how-the-fire-burns-and-spreads/

[11] Exploring the Tech and Design of Noita | GDC Vault
https://gdcvault.com/play/1025695/Exploring-the-Tech-and-Design

[12] What Astroneer's devs learned while leaving Early Access | Game Developer
https://www.gamedeveloper.com/design/what-i-astroneer-i-s-devs-learned-while-leaving-early-access

[13] Coding Adventure: Marching Cubes | Sebastian Lague
https://www.youtube.com/watch?v=M3iI2l0ltbE

[14] Teardown Engine Technical Dive | Stream Archive
https://www.youtube.com/watch?v=tZP7vQKqrl8

[15] Just Cause 4: Destruction Design Breakdown | Playcrafting
https://www.youtube.com/watch?v=34sL8vGMARw

[16] Battlefield Bad Company 2 - Destruction Masking in Frostbite 2 using Volume Distance Fields | EA
https://www.ea.com/frostbite/news/destruction-masking-in-frostbite-2-using-volume-distance-fields

[17] How to destroy a building? | Den Kirson
https://denkirson.proboards.com/thread/2757?page=1#43105

[18] Red Faction: Guerrilla - Destruction Part 1 | Volition
https://www.youtube.com/watch?v=9o0FsEoyrIg

[19] Blowing Up the Outside World: Destruction Done the Next Gen Way | GDC Vault
https://gdcvault.com/play/1670/Blowing-Up-the-Outside-World

[20] Living in a Stressful World: Real-time Stress Calculation for Destroyable Environments | GDC Vault
https://gdcvault.com/play/1014658/Living-in-a-Stressful-World

[21] The Finals has Insane Destruction Now... | WillfromWork
https://www.youtube.com/watch?v=Y47ijezhZoA

[22] The Finals Destruction is EVEN Better Now... | WillfromWork
https://www.youtube.com/watch?v=ODxsHs_4HwU

[23] Completely Destroying an Entire Map in The Finals | DefendTheHouse
https://www.youtube.com/watch?v=vVzhxHO4cWo

[24] Engineering Mayhem: Technical Deep-Dive into Environmental Destruction in The Finals | GDC Vault (Paid Access)
https://gdcvault.com/play/1034280/Engineering-Mayhem-Technical-Deep-Dive

[25] Teardown design notes | Voxagon Blog
https://blog.voxagon.se/2020/11/05/teardown-design-notes.html

[26] Road to the IGF: Nolla Games' Noita | Game Developer
https://www.gamedeveloper.com/game-platforms/road-to-the-igf-nolla-games-i-noita-i-

[27] Ask the Developer Vol. 19: Donkey Kong Bananza | Nintendo
https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-19-donkey-kong-bananza-part-1/

=== Chapters ===

00:00 - Intro
01:29 - Control
03:17 - Astro Bot
04:52 - BeamNG.drive
06:31 - Far Cry 2
07:55 - Teardown
10:23 - Red Faction: Guerilla
15:49 - Conclusion

=== Games Shown ===

Burnout Paradise Remastered | 2018
Max Payne 3 | 2]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/JZ9GRFD-mSc/maxresdefault.jpg"></itunes:image>
      <itunes:duration>19:08</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>4</itunes:order>
    </item>
    <item>
      <guid>Ip5pYl-MuYs</guid>
      <title>What&#39;s The Point Of Hard Games, Anyway?</title>
      <link>https://youtube.com/watch?v=Ip5pYl-MuYs</link>
      <description>🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴&#xA;&#xA;Hollow Knight: Silksong is the latest game to join the &#34;difficulty in games&#34; debate. In this Mini episode of GMTK, let&#39;s look at why, and how, designers implement a high level of challenge in their games.&#xA;&#xA;=== Before you watch === &#xA;&#xA;Spoiler warning: This video shows bosses and areas throughout Act 1 of Hollow Knight: Silksong&#xA;&#xA;=== Sources ===&#xA;&#xA;[1] Hollow Knight: Silksong Review | Video Games Chronicle&#xA;https://www.videogameschronicle.com/review/hollow-knight-silksong/&#xA;&#xA;[2] Hidetaka Miyazaki Sees Death as a Feature, Not a Bug | The New Yorker&#xA;https://www.newyorker.com/culture/persons-of-interest/hidetaka-miyazaki-sees-death-as-a-feature-not-a-bug&#xA;&#xA;=== Chapters ===&#xA;&#xA;00:00 Intro&#xA;01:49 Why Make a Game Hard?&#xA;05:24 Fair or BS&#xA;07:27 Adjustable Difficulty&#xA;09:17 Explore Elsewhere&#xA;11:46 Conclusion&#xA;&#xA;=== Credits ===&#xA;&#xA;Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)&#xA;&#xA;=== Subtitles ===&#xA;&#xA;Contribute translated subtitles - https://gamemakerstoolkit.com/translation/</description>
      <pubDate>Tue, 16 Sep 2025 15:00:39 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/Ip5pYl-MuYs.mp4" length="400518789" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>What&#39;s The Point Of Hard Games, Anyway?</itunes:subtitle>
      <itunes:summary><![CDATA[🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴

Hollow Knight: Silksong is the latest game to join the "difficulty in games" debate. In this Mini episode of GMTK, let's look at why, and how, designers implement a high level of challenge in their games.

=== Before you watch === 

Spoiler warning: This video shows bosses and areas throughout Act 1 of Hollow Knight: Silksong

=== Sources ===

[1] Hollow Knight: Silksong Review | Video Games Chronicle
https://www.videogameschronicle.com/review/hollow-knight-silksong/

[2] Hidetaka Miyazaki Sees Death as a Feature, Not a Bug | The New Yorker
https://www.newyorker.com/culture/persons-of-interest/hidetaka-miyazaki-sees-death-as-a-feature-not-a-bug

=== Chapters ===

00:00 Intro
01:49 Why Make a Game Hard?
05:24 Fair or BS
07:27 Adjustable Difficulty
09:17 Explore Elsewhere
11:46 Conclusion

=== Credits ===

Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)

=== Subtitles ===

Contribute translated subtitles - https://gamemakerstoolkit.com/translation/]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/Ip5pYl-MuYs/maxresdefault.jpg"></itunes:image>
      <itunes:duration>12:22</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>5</itunes:order>
    </item>
    <item>
      <guid>kG3LWpuiLqg</guid>
      <title>My Favourite Games from GMTK Game Jam 2025</title>
      <link>https://youtube.com/watch?v=kG3LWpuiLqg</link>
      <description>🔴 Try the games - https://itch.io/jam/gmtk-2025/results 🔴&#xA;&#xA;🔴 Register your interest for 2026 - https://itch.io/jam/gmtk-jam-2026 🔴&#xA;&#xA;This year&#39;s GMTK Game Jam was all about loops. Here are 20 of my favourite entries to the jam - from programming chefs to time-travelling crows.&#xA;&#xA;=== Important Links ===&#xA;&#xA;Full GMTK Game Jam Playlist - https://www.youtube.com/playlist?list=PLc38fcMFcV_vnAZjugCRdKr8_8d_y_rRl &#xA;&#xA;=== Chapters ===&#xA;&#xA;00:00 - Intro&#xA;01:50 - Rhythmetric&#xA;02:52 - VoodLoop&#xA;03:37 - Night O&#39;Clock&#xA;04:23 - Infinite Energy&#xA;05:13 - PhotoLoop&#xA;06:16 - Circuit Breaker&#xA;07:06 - Walk It!&#xA;07:59 - Cooking (by the) Numbers&#xA;08:58 - Caw Across Time&#xA;10:04 - Goop Snake&#xA;10:46 - Curse of the Amethyst Skull&#xA;11:47 - Mobia&#39;s Trip&#xA;12:29 - Like a Record&#xA;13:03 - Side Effects&#xA;13:55 - Killover&#xA;14:57 - Draftula&#xA;15:49 - SongRunner&#xA;16:35 - While 1&#xA;17:05 - Loophole Pie&#xA;18:05 - BootLoop&#xA;19:19 - Outro&#xA;&#xA;=== Credits ===&#xA;&#xA;Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)&#xA;&#xA;=== Subtitles ===&#xA;&#xA;Contribute translated subtitles - https://gamemakerstoolkit.com/translation/</description>
      <pubDate>Mon, 18 Aug 2025 14:58:10 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/kG3LWpuiLqg.mp4" length="340364299" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>My Favourite Games from GMTK Game Jam 2025</itunes:subtitle>
      <itunes:summary><![CDATA[🔴 Try the games - https://itch.io/jam/gmtk-2025/results 🔴

🔴 Register your interest for 2026 - https://itch.io/jam/gmtk-jam-2026 🔴

This year's GMTK Game Jam was all about loops. Here are 20 of my favourite entries to the jam - from programming chefs to time-travelling crows.

=== Important Links ===

Full GMTK Game Jam Playlist - https://www.youtube.com/playlist?list=PLc38fcMFcV_vnAZjugCRdKr8_8d_y_rRl 

=== Chapters ===

00:00 - Intro
01:50 - Rhythmetric
02:52 - VoodLoop
03:37 - Night O'Clock
04:23 - Infinite Energy
05:13 - PhotoLoop
06:16 - Circuit Breaker
07:06 - Walk It!
07:59 - Cooking (by the) Numbers
08:58 - Caw Across Time
10:04 - Goop Snake
10:46 - Curse of the Amethyst Skull
11:47 - Mobia's Trip
12:29 - Like a Record
13:03 - Side Effects
13:55 - Killover
14:57 - Draftula
15:49 - SongRunner
16:35 - While 1
17:05 - Loophole Pie
18:05 - BootLoop
19:19 - Outro

=== Credits ===

Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)

=== Subtitles ===

Contribute translated subtitles - https://gamemakerstoolkit.com/translation/]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/kG3LWpuiLqg/maxresdefault.jpg"></itunes:image>
      <itunes:duration>21:22</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>6</itunes:order>
    </item>
    <item>
      <guid>lgG_vfbDPeo</guid>
      <title>I&#39;ve waited my whole life for this</title>
      <link>https://youtube.com/watch?v=lgG_vfbDPeo</link>
      <description>Switch&#xA;&#xA;🇪🇺 Europe - https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/Mind-Over-Magnet-2884560.html&#xA;🇺🇸 USA - https://www.nintendo.com/us/store/products/mind-over-magnet-switch/?srsltid=AfmBOorMAJbhuyvIfPIN_UnGVkLKIZThJH4Uc3syLzU4Vdq73qt1nkkb&#xA;&#xA;Xbox&#xA;&#xA;🇪🇺 Europe - https://www.xbox.com/en-gb/games/store/mind-over-magnet/9n9hvjjbpnt1&#xA;🇺🇸 USA - https://www.xbox.com/en-us/games/store/mind-over-magnet/9n9hvjjbpnt1&#xA;&#xA;PlayStation&#xA;&#xA;🇪🇺 Europe - https://store.playstation.com/en-gb/concept/10015385&#xA;🇺🇸 USA - https://store.playstation.com/en-us/concept/10015385</description>
      <pubDate>Fri, 15 Aug 2025 13:05:31 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/lgG_vfbDPeo.mp4" length="27639110" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>I&#39;ve waited my whole life for this</itunes:subtitle>
      <itunes:summary><![CDATA[Switch

🇪🇺 Europe - https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/Mind-Over-Magnet-2884560.html
🇺🇸 USA - https://www.nintendo.com/us/store/products/mind-over-magnet-switch/?srsltid=AfmBOorMAJbhuyvIfPIN_UnGVkLKIZThJH4Uc3syLzU4Vdq73qt1nkkb

Xbox

🇪🇺 Europe - https://www.xbox.com/en-gb/games/store/mind-over-magnet/9n9hvjjbpnt1
🇺🇸 USA - https://www.xbox.com/en-us/games/store/mind-over-magnet/9n9hvjjbpnt1

PlayStation

🇪🇺 Europe - https://store.playstation.com/en-gb/concept/10015385
🇺🇸 USA - https://store.playstation.com/en-us/concept/10015385]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/lgG_vfbDPeo/maxresdefault.jpg"></itunes:image>
      <itunes:duration>1:38</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>7</itunes:order>
    </item>
    <item>
      <guid>uuXrwA9nzM8</guid>
      <title>How I Made Word Play</title>
      <link>https://youtube.com/watch?v=uuXrwA9nzM8</link>
      <description>🅰️ Buy Word Play on Steam! - https://store.steampowered.com/app/3586660/Word_Play/ 🅱️&#xA;&#xA;=== Chapters ===&#xA;00:00 - Intro&#xA;01:04 - December&#xA;02:28 - January&#xA;05:16 - March&#xA;08:40 - April&#xA;09:38 - May&#xA;11:44 - June&#xA;14:12 - July&#xA;&#xA;=== Credits ===&#xA;Music from Word Play OST, by Zach Jones&#xA;&#xA;=== Subtitles ===&#xA;Contribute translated subtitles - https://gamemakerstoolkit.com/translation/</description>
      <pubDate>Mon, 14 Jul 2025 16:00:13 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/uuXrwA9nzM8.mp4" length="196690696" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>How I Made Word Play</itunes:subtitle>
      <itunes:summary><![CDATA[🅰️ Buy Word Play on Steam! - https://store.steampowered.com/app/3586660/Word_Play/ 🅱️

=== Chapters ===
00:00 - Intro
01:04 - December
02:28 - January
05:16 - March
08:40 - April
09:38 - May
11:44 - June
14:12 - July

=== Credits ===
Music from Word Play OST, by Zach Jones

=== Subtitles ===
Contribute translated subtitles - https://gamemakerstoolkit.com/translation/]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/uuXrwA9nzM8/maxresdefault.jpg"></itunes:image>
      <itunes:duration>18:03</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>8</itunes:order>
    </item>
    <item>
      <guid>29kb8ouCGLA</guid>
      <title>How I got my demo ready for Steam Next Fest</title>
      <link>https://youtube.com/watch?v=29kb8ouCGLA</link>
      <description>🅰️ Wishlist Word Play on Steam, and try the demo! - https://store.steampowered.com/app/3586660/Word_Play/ 🅱️&#xA;&#xA;It&#39;s Steam Next Fest, and I&#39;ve got a game in the showcase. So here are 7 tips for making the most of this demo sharing festival.&#xA;&#xA;Check out Steam Next Fest - https://store.steampowered.com/sale/nextfest&#xA;&#xA;=== Credits ===&#xA;&#xA;Music from Word Play OST, by Zach Jones&#xA;&#xA;=== Subtitles ===&#xA;&#xA;Contribute translated subtitles - https://gamemakerstoolkit.com/translation/</description>
      <pubDate>Mon, 09 Jun 2025 17:43:51 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/29kb8ouCGLA.mp4" length="152334275" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>How I got my demo ready for Steam Next Fest</itunes:subtitle>
      <itunes:summary><![CDATA[🅰️ Wishlist Word Play on Steam, and try the demo! - https://store.steampowered.com/app/3586660/Word_Play/ 🅱️

It's Steam Next Fest, and I've got a game in the showcase. So here are 7 tips for making the most of this demo sharing festival.

Check out Steam Next Fest - https://store.steampowered.com/sale/nextfest

=== Credits ===

Music from Word Play OST, by Zach Jones

=== Subtitles ===

Contribute translated subtitles - https://gamemakerstoolkit.com/translation/]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/29kb8ouCGLA/maxresdefault.jpg"></itunes:image>
      <itunes:duration>12:00</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>10</itunes:order>
    </item>
    <item>
      <guid>SHZpaNdpJWo</guid>
      <title>Let&#39;s Play Word Play!</title>
      <link>https://youtube.com/watch?v=SHZpaNdpJWo</link>
      <description>🅰️ Wishlist Word Play on Steam, and try the demo! - https://store.steampowered.com/app/3586660/Word_Play/ 🅱️&#xA;&#xA;Music by Zach Jones</description>
      <pubDate>Fri, 23 May 2025 18:00:19 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/SHZpaNdpJWo.mp4" length="572825572" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>Let&#39;s Play Word Play!</itunes:subtitle>
      <itunes:summary><![CDATA[🅰️ Wishlist Word Play on Steam, and try the demo! - https://store.steampowered.com/app/3586660/Word_Play/ 🅱️

Music by Zach Jones]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/SHZpaNdpJWo/maxresdefault.jpg"></itunes:image>
      <itunes:duration>41:42</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>11</itunes:order>
    </item>
    <item>
      <guid>MHKRWmfcMBw</guid>
      <title>Sorry I stopped posting, but I made another game</title>
      <link>https://youtube.com/watch?v=MHKRWmfcMBw</link>
      <description>🅰️ Wishlist Word Play on Steam, and try the demo! - https://store.steampowered.com/app/3586660/Word_Play/ 🅱️&#xA;&#xA;I&#39;m back in the formless blue void of the Developing studio, to tell you about my new game... Word Play!&#xA;&#xA;=== Chapters ===&#xA;&#xA;00:00 - Intro&#xA;01:06 - The Prototype&#xA;03:58 - Game Number 2&#xA;06:52 - Making Word Play&#xA;08:02 - Playtesting&#xA;09:56 - Finishing the Game&#xA;11:41 - Wishlist Word Play!&#xA;13:22 - Back to YouTube&#xA;&#xA;=== Credits ===&#xA;&#xA;Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)&#xA;&#xA;=== Subtitles ===&#xA;&#xA;Contribute translated subtitles - https://gamemakerstoolkit.com/translation/</description>
      <pubDate>Fri, 23 May 2025 17:00:25 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/MHKRWmfcMBw.mp4" length="262075239" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>Sorry I stopped posting, but I made another game</itunes:subtitle>
      <itunes:summary><![CDATA[🅰️ Wishlist Word Play on Steam, and try the demo! - https://store.steampowered.com/app/3586660/Word_Play/ 🅱️

I'm back in the formless blue void of the Developing studio, to tell you about my new game... Word Play!

=== Chapters ===

00:00 - Intro
01:06 - The Prototype
03:58 - Game Number 2
06:52 - Making Word Play
08:02 - Playtesting
09:56 - Finishing the Game
11:41 - Wishlist Word Play!
13:22 - Back to YouTube

=== Credits ===

Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)

=== Subtitles ===

Contribute translated subtitles - https://gamemakerstoolkit.com/translation/]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/MHKRWmfcMBw/maxresdefault.jpg"></itunes:image>
      <itunes:duration>15:42</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>12</itunes:order>
    </item>
    <item>
      <guid>9K7zYN6_-2I</guid>
      <title>Blue Prince: Can a random puzzle game actually work?</title>
      <link>https://youtube.com/watch?v=9K7zYN6_-2I</link>
      <description>🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴&#xA;&#xA;Blue Prince is a curious mix of genres: part adventure game, part deck-building roguelike. But do those two ingredients mix?&#xA;&#xA;=== Before you watch === &#xA;&#xA;Warning: Light visual spoilers&#xA;&#xA;=== Chapters ===&#xA;&#xA;00:00 - Intro&#xA;00:31 - The Concept&#xA;02:38 - The Problem&#xA;06:12 - Why Random?&#xA;08:46 - Possible Fixes&#xA;&#xA;=== Credits ===&#xA;&#xA;Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)&#xA;&#xA;=== Subtitles ===&#xA;&#xA;Contribute translated subtitles - https://gamemakerstoolkit.com/translation/</description>
      <pubDate>Thu, 08 May 2025 11:00:23 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/9K7zYN6_-2I.mp4" length="305971424" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>Blue Prince: Can a random puzzle game actually work?</itunes:subtitle>
      <itunes:summary><![CDATA[🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴

Blue Prince is a curious mix of genres: part adventure game, part deck-building roguelike. But do those two ingredients mix?

=== Before you watch === 

Warning: Light visual spoilers

=== Chapters ===

00:00 - Intro
00:31 - The Concept
02:38 - The Problem
06:12 - Why Random?
08:46 - Possible Fixes

=== Credits ===

Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)

=== Subtitles ===

Contribute translated subtitles - https://gamemakerstoolkit.com/translation/]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/9K7zYN6_-2I/maxresdefault.jpg"></itunes:image>
      <itunes:duration>13:32</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>13</itunes:order>
    </item>
    <item>
      <guid>qywq_1GVIGI</guid>
      <title>Why Monolith Mattered</title>
      <link>https://youtube.com/watch?v=qywq_1GVIGI</link>
      <description>🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴&#xA;&#xA;WB Games just shut down the long-running, storied, and successful game developer Monolith Productions. Let&#39;s remember this studio by looking back at my five favourite games.&#xA;&#xA;=== Before you watch === &#xA;&#xA;Content warning: Blood, Violence&#xA;&#xA;=== Sources ===&#xA;&#xA;[1] Game Industry Layoffs | Obsidian&#xA;https://publish.obsidian.md/vg-layoffs/Archive/2025&#xA;&#xA;[2] Warner Bros. closes Monolith Productions and MultiVersus studio, cancels Wonder Woman game | Polygon&#xA;https://www.polygon.com/news/529310/warner-bros-games-monolith-productions-multiversus-studio-closure&#xA;&#xA;[3] The History of Ken Silverman&#39;s Build Engine | CuteFloor&#xA;https://www.youtube.com/watch?v=l8tDBg4pfYk&#xA;&#xA;[4] Blood: Behind the Scenes | Altar of Stone&#xA;https://www.altarofstone.com/forums/viewtopic.php?t=55&#xA;&#xA;[5] No one knows who really owns No One Lives Forever now | Quarter to Three&#xA;https://www.quartertothree.com/fp/2013/04/08/no-one-knows-who-owns-no-one-lives-forever/&#xA;&#xA;[6] Inside the AI of STALKER | Game Developer&#xA;https://www.gamedeveloper.com/game-platforms/interview-inside-the-ai-of-i-s-t-a-l-k-e-r-i-&#xA;&#xA;Building the AI of F.E.A.R. with Goal Oriented Action Planning | AI and Games &#xA;https://www.youtube.com/watch?v=PaOLBOuyswI&#xA;&#xA;=== Chapters ===&#xA;&#xA;00:00 Intro&#xA;01:06 The News&#xA;02:04 Blood&#xA;03:30 No One Lives Forever&#xA;05:25 F.E.A.R.&#xA;07:03 Condemned: Criminal Origins&#xA;08:11 Middle-Earth: Shadow of Mordor&#xA;09:34 Conclusion&#xA;&#xA;=== Credits ===&#xA;&#xA;Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)&#xA;&#xA;The Operative: No One Lives Forever - Full Game Walkthrough | AlphaYellow&#xA;https://www.youtube.com/watch?v=5fucrLp_xyo&#xA;&#xA;=== Subtitles ===&#xA;&#xA;Contribute translated subtitles - https://gamemakerstoolkit.com/translation/</description>
      <pubDate>Wed, 26 Feb 2025 14:15:09 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/qywq_1GVIGI.mp4" length="379875850" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>Why Monolith Mattered</itunes:subtitle>
      <itunes:summary><![CDATA[🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴

WB Games just shut down the long-running, storied, and successful game developer Monolith Productions. Let's remember this studio by looking back at my five favourite games.

=== Before you watch === 

Content warning: Blood, Violence

=== Sources ===

[1] Game Industry Layoffs | Obsidian
https://publish.obsidian.md/vg-layoffs/Archive/2025

[2] Warner Bros. closes Monolith Productions and MultiVersus studio, cancels Wonder Woman game | Polygon
https://www.polygon.com/news/529310/warner-bros-games-monolith-productions-multiversus-studio-closure

[3] The History of Ken Silverman's Build Engine | CuteFloor
https://www.youtube.com/watch?v=l8tDBg4pfYk

[4] Blood: Behind the Scenes | Altar of Stone
https://www.altarofstone.com/forums/viewtopic.php?t=55

[5] No one knows who really owns No One Lives Forever now | Quarter to Three
https://www.quartertothree.com/fp/2013/04/08/no-one-knows-who-owns-no-one-lives-forever/

[6] Inside the AI of STALKER | Game Developer
https://www.gamedeveloper.com/game-platforms/interview-inside-the-ai-of-i-s-t-a-l-k-e-r-i-

Building the AI of F.E.A.R. with Goal Oriented Action Planning | AI and Games 
https://www.youtube.com/watch?v=PaOLBOuyswI

=== Chapters ===

00:00 Intro
01:06 The News
02:04 Blood
03:30 No One Lives Forever
05:25 F.E.A.R.
07:03 Condemned: Criminal Origins
08:11 Middle-Earth: Shadow of Mordor
09:34 Conclusion

=== Credits ===

Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)

The Operative: No One Lives Forever - Full Game Walkthrough | AlphaYellow
https://www.youtube.com/watch?v=5fucrLp_xyo

=== Subtitles ===

Contribute translated subtitles - https://gamemakerstoolkit.com/translation/]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/qywq_1GVIGI/maxresdefault.jpg"></itunes:image>
      <itunes:duration>11:44</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>14</itunes:order>
    </item>
    <item>
      <guid>0m60QbT85Tc</guid>
      <title>How to find amazing game ideas</title>
      <link>https://youtube.com/watch?v=0m60QbT85Tc</link>
      <description>🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴&#xA;&#xA;The first step to making your next game is to come up with an idea. But where do game designers get their ideas? And how do you know if the idea is worth pursuing? Let&#39;s find out, in part one of Game Dev 101.&#xA;&#xA;=== Sources ===&#xA;&#xA;https://gamemakerstoolkit.com/sources-how-to-come-up-with-great-game-ideas/&#xA;&#xA;=== Chapters ===&#xA;&#xA;00:00 - Intro&#xA;02:10 - Other Games&#xA;05:06 - Using Genres&#xA;07:59 - Making Mechanics&#xA;12:01 - The Experience&#xA;15:04 - 10 Tips&#xA;19:12 - Can you make it?&#xA;21:03 - Will it stand out?&#xA;25:23 - How would you market it?&#xA;26:20 - Conclusion&#xA;&#xA;=== Games Shown ===&#xA;&#xA;Mind Over Magnet | 2024&#xA;Cuphead | 2017&#xA;Celeste | 2018&#xA;Super Mario Maker 2 | 2019&#xA;Game Dev Story | 2010&#xA;Like a Dragon: Infinite Wealth | 2024&#xA;The Artful Escape | 2021&#xA;Pizza Tower | 2023&#xA;Satisfactory | 2024&#xA;Factorio | 2020&#xA;Subnautica | 2018&#xA;Minecraft | 2011&#xA;Among Us | 2018&#xA;Stardew Valley | 2016&#xA;Harvest Moon: Back to Nature | 1999&#xA;Hakaiman | 2006&#xA;Tetuahu | 1999&#xA;Super Carnage | Unreleased&#xA;Hotline Miami | 2012&#xA;God’s Trigger | 2019&#xA;Anger Foot | 2024&#xA;Katana Zero | 2019&#xA;Ape Out | 2019&#xA;Infiniminer | 2009&#xA;Vampire Survivors | 2022&#xA;Magic Survival | 2019&#xA;Fortnite | 2017&#xA;PUBG: Battlegrounds | 2017&#xA;Indiana Jones and the Great Circle | 2024&#xA;Dicey Dungeons | 2019&#xA;Dream Quest | 2014&#xA;Doom | 2016&#xA;Crypt of the NecroDancer | 2015&#xA;Rogue | 1980&#xA;Islanders | 2019&#xA;Slay the Spire | 2019&#xA;Spelunky | 2012&#xA;Super Mario 3D World | 2013&#xA;Metaphor: ReFantazio | 2024&#xA;Call of Duty: Black Ops 6 | 2024&#xA;Pokemon Snap | 1999&#xA;PowerWash Simulator | 2022&#xA;Unpacking | 2021&#xA;Return of the Obra Dinn | 2018&#xA;Papers, Please | 2013&#xA;Wilmot’s Warehouse | 2019&#xA;Pikmin | 2001&#xA;Astro Bot | 2024&#xA;Fruit Ninja | 2010&#xA;Super Mario Sunshine | 2002&#xA;Shovel Knight | 2014&#xA;Braid: Anniversary Edition | 2024&#xA;Prince of Persia: The Sands of Time | 2003&#xA;Zelda II: The Adventure of Link | 1987&#xA;The Legend of Zelda: Oracle of Seasons | 2001&#xA;Splatoon | 2015&#xA;Death Stranding: Director&#39;s Cut | 2021&#xA;Star Wars Jedi: Survivor | 2023&#xA;FTL: Faster Than Light | 2012&#xA;Thronefall | 2024&#xA;Spiritfarer | 2020&#xA;Into the Breach | 2018&#xA;That Dragon, Cancer | 2016&#xA;Crazy Taxi | 1999&#xA;Venba | 2023&#xA;Uncharted: Legacy of Thieves Collection | 2022&#xA;Undertale | 2015&#xA;Touhou Koumakyou: The Embodiment of Scarlet Devil | 2002&#xA;Lorelei And The Laser Eyes | 2024&#xA;Sayonara Wild Hearts | 2019&#xA;Rollerdrome | 2022&#xA;A Little to the Left | 2022&#xA;Forza Horizon 5 | 2021&#xA;Parking Garage Rally Circuit | 2024&#xA;A Short Hike | 2019&#xA;World of Goo | 2008&#xA;The Witcher 3: Wild Hunt | 2015&#xA;Psychonauts 2 | 2021&#xA;Will You Snail? | 2022&#xA;Firewatch | 2016&#xA;Sega Bass Fishing | 1997&#xA;Darkest Dungeon | 2016&#xA;Animal Crossing: New Horizons | 2020&#xA;Arco | 2024&#xA;Dave the Diver | 2023&#xA;Control | 2019&#xA;DIEmunition | 2022&#xA;Maze of the Mini-Taur | 2021&#xA;Two-Timin’ Towers | Unreleased&#xA;Getting Over It with Bennett Foddy | 2017&#xA;Hyper Light Drifter | 2016&#xA;Angry Birds | 2009&#xA;Wordle | 2021&#xA;Guns of Fury | 2025&#xA;Tactical Breach Wizards | 2024&#xA;&#xA;=== Credits ===&#xA;&#xA;Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)&#xA;&#xA;Werewolf: How to Play | Stellar Factory&#xA;https://www.youtube.com/watch?v=Sau32ahQvDM&#xA;&#xA;You Have Arrived | US Customs and Border&#xA;https://www.youtube.com/watch?v=WHt2xnXk8AI&#xA;&#xA;2001 - GameCube American Reveal | NeoGamer&#xA;https://www.youtube.com/watch?v=vB7yXT0dpQI&#xA;&#xA;Hellblade Development Diary 10 | Ninja Theory&#xA;https://www.youtube.com/watch?v=YBprDIzcXxw&#xA;&#xA;Astor Piazzolla - Tango Apasionado&#xA;https://www.youtube.com/watch?v=1CifcnZGIoE&#xA;&#xA;Drive © FilmDistrict&#xA;Man of Steel © Warner Bros&#xA;Ratatouille © Disney&#xA;&#xA;=== Subtitles ===&#xA;&#xA;Contribute translated subtitles - https://gamemakerstoolkit.com/translation/</description>
      <pubDate>Tue, 25 Feb 2025 15:59:48 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/0m60QbT85Tc.mp4" length="543789256" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>How to find amazing game ideas</itunes:subtitle>
      <itunes:summary><![CDATA[🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴

The first step to making your next game is to come up with an idea. But where do game designers get their ideas? And how do you know if the idea is worth pursuing? Let's find out, in part one of Game Dev 101.

=== Sources ===

https://gamemakerstoolkit.com/sources-how-to-come-up-with-great-game-ideas/

=== Chapters ===

00:00 - Intro
02:10 - Other Games
05:06 - Using Genres
07:59 - Making Mechanics
12:01 - The Experience
15:04 - 10 Tips
19:12 - Can you make it?
21:03 - Will it stand out?
25:23 - How would you market it?
26:20 - Conclusion

=== Games Shown ===

Mind Over Magnet | 2024
Cuphead | 2017
Celeste | 2018
Super Mario Maker 2 | 2019
Game Dev Story | 2010
Like a Dragon: Infinite Wealth | 2024
The Artful Escape | 2021
Pizza Tower | 2023
Satisfactory | 2024
Factorio | 2020
Subnautica | 2018
Minecraft | 2011
Among Us | 2018
Stardew Valley | 2016
Harvest Moon: Back to Nature | 1999
Hakaiman | 2006
Tetuahu | 1999
Super Carnage | Unreleased
Hotline Miami | 2012
God’s Trigger | 2019
Anger Foot | 2024
Katana Zero | 2019
Ape Out | 2019
Infiniminer | 2009
Vampire Survivors | 2022
Magic Survival | 2019
Fortnite | 2017
PUBG: Battlegrounds | 2017
Indiana Jones and the Great Circle | 2024
Dicey Dungeons | 2019
Dream Quest | 2014
Doom | 2016
Crypt of the NecroDancer | 2015
Rogue | 1980
Islanders | 2019
Slay the Spire | 2019
Spelunky | 2012
Super Mario 3D World | 2013
Metaphor: ReFantazio | 2024
Call of Duty: Black Ops 6 | 2024
Pokemon Snap | 1999
PowerWash Simulator | 2022
Unpacking | 2021
Return of the Obra Dinn | 2018
Papers, Please | 2013
Wilmot’s Warehouse | 2019
Pikmin | 2001
Astro Bot | 2024
Fruit Ninja | 2010
Super Mario Sunshine | 2002
Shovel Knight | 2014
Braid: Anniversary Edition | 2024
Prince of Persia: The Sands of Time | 2003
Zelda II: The Adventure of Link | 1987
The Legend of Zelda: Oracle of Seasons | 2001
Splatoon | 2015
Death Stranding: Director's Cut | 2021
Star Wars Jedi: Survivor | 2023
FTL: Faster Than Light | 2012
Thronefall | 2024
Spiritfarer | 2020
Into the Breach | 2018
That Dragon, Cancer | 2016
Crazy Taxi | 1999
Venba | 2023
Uncharted: Legacy of Thieves Collection | 2022
Undertale | 2015
Touhou Koumakyou: The Embodiment of Scarlet Devil | 2002
Lorelei And The Laser Eyes | 2024
Sayonara Wild Hearts | 2019
Rollerdrome | 2022
A Little to the Left | 2022
Forza Horizon 5 | 2021
Parking Garage Rally Circuit | 2024
A Short Hike | 2019
World of Goo | 2008
The Witcher 3: Wild Hunt | 2015
Psychonauts 2 | 2021
Will You Snail? | 2022
Firewatch | 2016
Sega Bass Fishing | 1997
Darkest Dungeon | 2016
Animal Crossing: New Horizons | 2020
Arco | 2024
Dave the Diver | 2023
Control | 2019
DIEmunition | 2022
Maze of the Mini-Taur | 2021
Two-Timin’ Towers | Unreleased
Getting Over It with Bennett Foddy | 2017
Hyper Light Drifter | 2016
Angry Birds | 2009
Wordle | 2021
Guns of Fury | 2025
Tactical Breach Wizards | 2024

=== Credits ===

Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)

Werewolf: How to Play | Stellar Factory
https://www.youtube.com/watch?v=Sau32ahQvDM

You Have Arrived | US Customs and Border
https://www.youtube.com/watch?v=WHt2xnXk8AI

2001 - GameCube American Reveal | NeoGamer
https://www.youtube.com/watch?v=vB7yXT0dpQI

Hellblade Development Diary 10 | Ninja Theory
https://www.youtube.com/watch?v=YBprDIzcXxw

Astor Piazzolla - Tango Apasionado
https://www.youtube.com/watch?v=1CifcnZGIoE

Drive © FilmDistrict
Man of Steel © Warner Bros
Ratatouille © Disney

=== Subtitles ===

Contribute translated subtitles - https://gamemakerstoolkit.com/translation/]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/0m60QbT85Tc/maxresdefault.jpg"></itunes:image>
      <itunes:duration>27:09</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>15</itunes:order>
    </item>
    <item>
      <guid>e4vsgC41bYg</guid>
      <title>Can I fix Zelda&#39;s UI using Unity?</title>
      <link>https://youtube.com/watch?v=e4vsgC41bYg</link>
      <description>🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴&#xA;&#xA;The Legend of Zelda: Echoes of Wisdom has some baffling user interface design. So I decided to make some alternative versions in Unity to see if we could improve things. &#xA;&#xA;=== Try it out ===&#xA;&#xA;Try the demo - https://gmtk.itch.io/zelda-ui&#xA;&#xA;💰Get the Unity project file - https://www.patreon.com/posts/121699533/&#xA;&#xA;=== Sources and Resources ===&#xA;&#xA;- Sources&#xA;&#xA;[1] Zelda&#39;s makers reflect on the princess&#39;s first big adventure | BBC&#xA;https://www.bbc.co.uk/news/articles/cr7nm2g9n9ro&#xA;&#xA;[2] Ask the Developer Vol. 13, The Legend of Zelda: Echoes of Wisdom | Nintendo&#xA;https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-13-the-legend-of-zelda-echoes-of-wisdom-part-1/&#xA;&#xA;=== Chapters ===&#xA;&#xA;00:00 - Intro&#xA;02:42 - Note&#xA;03:07 - Recreation&#xA;06:40 - Acceleration&#xA;08:04 - Cross Media Bar&#xA;10:37 - Grid with tabs&#xA;14:04 - Radial menu&#xA;18:06 - Spiral menu&#xA;20:55 - Conclusion&#xA;22:21 - Bonus Tidbit&#xA;&#xA;=== Games Shown ===&#xA;&#xA;The Legend of Zelda: Echoes of Wisdom | 2024&#xA;The Legend of Zelda: Tears of the Kingdom | 2023&#xA;Mind Over Magnet | 2024&#xA;Sonic Superstars | 2023&#xA;Minecraft | 2011&#xA;Dragon Age: The Veilguard | 2024&#xA;Astro Bot | 2024&#xA;Super Mario 64 | 1996&#xA;Pokémon Brilliant Diamond | 2021&#xA;Psychonauts 2 | 2021&#xA;Palworld | 2024&#xA;PowerWash Simulator | 2022&#xA;Animal Crossing: New Horizons | 2020&#xA;Baldur’s Gate 3 | 2023&#xA;Super Mario Maker 2 | 2019&#xA;Beyond Good &amp; Evil: 20th Anniversary Edition | 2024&#xA;Final Fantasy X | 2001&#xA;Super Mario Odyssey | 2017&#xA;The Legend of Zelda: Ocarina of Time | 1998&#xA;&#xA;=== Credits ===&#xA;&#xA;Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)&#xA;&#xA;Music from OSTs for The Legend of Zelda: Echoes of Wisdom, Tri Force Heroes, Spirit Tracks, Tears of the Kingdom, Skyward Sword, Phantom Hourglass, and Link&#39;s Awakening.&#xA;&#xA;Avengers: Age of Ultron © Disney, Marvel Studios&#xA;&#xA;=== Subtitles ===&#xA;&#xA;Contribute translated subtitles - https://gamemakerstoolkit.com/translation/</description>
      <pubDate>Fri, 07 Feb 2025 15:54:51 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID16/e4vsgC41bYg.mp4" length="333551766" type="video/mp4"></enclosure>
      <itunes:author>Game Maker&#39;s Toolkit</itunes:author>
      <itunes:subtitle>Can I fix Zelda&#39;s UI using Unity?</itunes:subtitle>
      <itunes:summary><![CDATA[🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴

The Legend of Zelda: Echoes of Wisdom has some baffling user interface design. So I decided to make some alternative versions in Unity to see if we could improve things. 

=== Try it out ===

Try the demo - https://gmtk.itch.io/zelda-ui

💰Get the Unity project file - https://www.patreon.com/posts/121699533/

=== Sources and Resources ===

- Sources

[1] Zelda's makers reflect on the princess's first big adventure | BBC
https://www.bbc.co.uk/news/articles/cr7nm2g9n9ro

[2] Ask the Developer Vol. 13, The Legend of Zelda: Echoes of Wisdom | Nintendo
https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-13-the-legend-of-zelda-echoes-of-wisdom-part-1/

=== Chapters ===

00:00 - Intro
02:42 - Note
03:07 - Recreation
06:40 - Acceleration
08:04 - Cross Media Bar
10:37 - Grid with tabs
14:04 - Radial menu
18:06 - Spiral menu
20:55 - Conclusion
22:21 - Bonus Tidbit

=== Games Shown ===

The Legend of Zelda: Echoes of Wisdom | 2024
The Legend of Zelda: Tears of the Kingdom | 2023
Mind Over Magnet | 2024
Sonic Superstars | 2023
Minecraft | 2011
Dragon Age: The Veilguard | 2024
Astro Bot | 2024
Super Mario 64 | 1996
Pokémon Brilliant Diamond | 2021
Psychonauts 2 | 2021
Palworld | 2024
PowerWash Simulator | 2022
Animal Crossing: New Horizons | 2020
Baldur’s Gate 3 | 2023
Super Mario Maker 2 | 2019
Beyond Good & Evil: 20th Anniversary Edition | 2024
Final Fantasy X | 2001
Super Mario Odyssey | 2017
The Legend of Zelda: Ocarina of Time | 1998

=== Credits ===

Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)

Music from OSTs for The Legend of Zelda: Echoes of Wisdom, Tri Force Heroes, Spirit Tracks, Tears of the Kingdom, Skyward Sword, Phantom Hourglass, and Link's Awakening.

Avengers: Age of Ultron © Disney, Marvel Studios

=== Subtitles ===

Contribute translated subtitles - https://gamemakerstoolkit.com/translation/]]></itunes:summary>
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