<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
  <channel>
    <title>Useless Game Dev</title>
    <link>https://youtube.com/channel/UCMX1A8WPVQtOTZmanT8YseA</link>
    <description>Silly game development ideas and prototypes, with some technical information sprinkled on top if you&#39;re into game dev.&#xA;Mostly with the Unity engine.&#xA;&#xA;</description>
    <category>TV &amp; Film</category>
    <generator>Podsync generator (support us at https://github.com/mxpv/podsync)</generator>
    <language>en-us</language>
    <lastBuildDate>Mon, 20 Apr 2026 09:28:42 +0000</lastBuildDate>
    <pubDate>Tue, 30 Aug 2022 20:09:01 +0000</pubDate>
    <image>
      <url>https://yt3.ggpht.com/-pBuyYhj4bXT7HhJcElFfqTh5JiEUP4U0IE_lkaMPBiBsbHRmd0nCP9WUJ11pX4Iz-ExXHLHwA=s800-c-k-c0x00ffffff-no-rj</url>
      <title>Useless Game Dev</title>
      <link>https://youtube.com/channel/UCMX1A8WPVQtOTZmanT8YseA</link>
    </image>
    <itunes:author>Useless Game Dev</itunes:author>
    <itunes:subtitle>Useless Game Dev</itunes:subtitle>
    <itunes:summary><![CDATA[Silly game development ideas and prototypes, with some technical information sprinkled on top if you're into game dev.
Mostly with the Unity engine.

]]></itunes:summary>
    <itunes:block>yes</itunes:block>
    <itunes:image href="https://yt3.ggpht.com/-pBuyYhj4bXT7HhJcElFfqTh5JiEUP4U0IE_lkaMPBiBsbHRmd0nCP9WUJ11pX4Iz-ExXHLHwA=s800-c-k-c0x00ffffff-no-rj"></itunes:image>
    <itunes:explicit>false</itunes:explicit>
    <itunes:category text="TV &amp; Film"></itunes:category>
    <item>
      <guid>I0aUdMkd0-c</guid>
      <title>I went to Unite 2025.</title>
      <link>https://youtube.com/watch?v=I0aUdMkd0-c</link>
      <description>Unite 2025 was an interesting event. Plenty of cool announcements, a new developer-first approach, but is Unity really back?&#xA;&#xA;*Chapters*&#xA;&#xA;00:00 Intro&#xA;00:45 Unite General Vibes&#xA;03:12 Engine Roadmap&#xA;06:00 Is Unity Back??&#xA;&#xA;*More reading/watching on this subject:*&#xA;- Unite 2025 Keynote session https://www.youtube.com/watch?v=MXsKt7JqX5M&#xA;- Unite 2025 Roadmap session https://www.youtube.com/watch?v=rEKmARCIkSI&#xA;- Unity 6.3 release announcement https://unity.com/blog/unity-6-3-lts-is-now-available&#xA;- Platform Toolkit Package https://docs.unity3d.com/Packages/com.unity.platformtoolkit@1.0/manual/index.html&#xA;- Production Verification https://unity.com/releases/unity-6/production-verification&#xA;&#xA;- Session: understanding Unity Memory https://www.youtube.com/watch?v=0y3erF2tzbI&#xA;&#xA;*Music:*&#xA;&#34;Super Friendly&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Rhinoceros&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Wallpaper&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Beauty Flow&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;Follow me on Bsky, not that I post that often: https://bsky.app/profile/uselessgamedev.bsky.social&#xA;&#xA;Kappa Avatar art by Boskoop https://www.instagram.com/ed.boskoop/&#xA;&#xA;And as always, have a good one!&#xA;&#xA;#Unity #GameDev #IndieDev #Unite #Unite2025</description>
      <pubDate>Sun, 14 Dec 2025 16:00:27 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/I0aUdMkd0-c.mp4" length="89705579" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>I went to Unite 2025.</itunes:subtitle>
      <itunes:summary><![CDATA[Unite 2025 was an interesting event. Plenty of cool announcements, a new developer-first approach, but is Unity really back?

*Chapters*

00:00 Intro
00:45 Unite General Vibes
03:12 Engine Roadmap
06:00 Is Unity Back??

*More reading/watching on this subject:*
- Unite 2025 Keynote session https://www.youtube.com/watch?v=MXsKt7JqX5M
- Unite 2025 Roadmap session https://www.youtube.com/watch?v=rEKmARCIkSI
- Unity 6.3 release announcement https://unity.com/blog/unity-6-3-lts-is-now-available
- Platform Toolkit Package https://docs.unity3d.com/Packages/com.unity.platformtoolkit@1.0/manual/index.html
- Production Verification https://unity.com/releases/unity-6/production-verification

- Session: understanding Unity Memory https://www.youtube.com/watch?v=0y3erF2tzbI

*Music:*
"Super Friendly" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Rhinoceros" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Wallpaper" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Beauty Flow" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

Follow me on Bsky, not that I post that often: https://bsky.app/profile/uselessgamedev.bsky.social

Kappa Avatar art by Boskoop https://www.instagram.com/ed.boskoop/

And as always, have a good one!

#Unity #GameDev #IndieDev #Unite #Unite2025]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/I0aUdMkd0-c/maxresdefault.jpg"></itunes:image>
      <itunes:duration>8:10</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>1</itunes:order>
    </item>
    <item>
      <guid>4Ie4yOtxiwo</guid>
      <title>Subpixel Rendering | Useless Game Dev</title>
      <link>https://youtube.com/watch?v=4Ie4yOtxiwo</link>
      <description>As we talk about 8K gaming, we need to remember we can go the opposite direction: 5 pixels gaming. Let&#39;s dissect the pixel and see what&#39;s inside.&#xA;&#xA;*More reading/watching on this subject:*&#xA;- Check out Millitext https://www.msarnoff.org/millitext/&#xA;- Wikipedia on subpixel font rendering https://en.wikipedia.org/wiki/Subpixel_rendering&#xA;- Someone made a very cool video video on the subject just as I was finishing the code for mine: https://www.youtube.com/watch?v=iDwganLjpW0&#xA;&#xA;*Music:*&#xA;- &#34;Neon Laser Horizon&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;- &#34;Beauty Flow&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;- &#34;Aerosol of my Love&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;*Other Credits:*&#xA;- RGB Matrix https://www.youtube.com/watch?v=mF9df4QYprU&#xA;- Nuclear Explosion https://www.youtube.com/watch?v=GBV81KIbLJw&#xA;&#xA;Support the channel on Patreon to get extra content, and access to the source code of all projects!&#xA;https://www.patreon.com/UselessGameDev&#xA;&#xA;Follow me on Bsky, not that I post that often: https://bsky.app/profile/uselessgamedev.bsky.social&#xA;&#xA;Kappa Avatar art by Boskoop https://www.instagram.com/ed.boskoop/&#xA;&#xA;And as always, have a good one!&#xA;&#xA;#Unity #GameDev #IndieDev #devlog</description>
      <pubDate>Sun, 23 Feb 2025 17:00:05 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/4Ie4yOtxiwo.mp4" length="44415111" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>Subpixel Rendering | Useless Game Dev</itunes:subtitle>
      <itunes:summary><![CDATA[As we talk about 8K gaming, we need to remember we can go the opposite direction: 5 pixels gaming. Let's dissect the pixel and see what's inside.

*More reading/watching on this subject:*
- Check out Millitext https://www.msarnoff.org/millitext/
- Wikipedia on subpixel font rendering https://en.wikipedia.org/wiki/Subpixel_rendering
- Someone made a very cool video video on the subject just as I was finishing the code for mine: https://www.youtube.com/watch?v=iDwganLjpW0

*Music:*
- "Neon Laser Horizon" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/
- "Beauty Flow" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/
- "Aerosol of my Love" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

*Other Credits:*
- RGB Matrix https://www.youtube.com/watch?v=mF9df4QYprU
- Nuclear Explosion https://www.youtube.com/watch?v=GBV81KIbLJw

Support the channel on Patreon to get extra content, and access to the source code of all projects!
https://www.patreon.com/UselessGameDev

Follow me on Bsky, not that I post that often: https://bsky.app/profile/uselessgamedev.bsky.social

Kappa Avatar art by Boskoop https://www.instagram.com/ed.boskoop/

And as always, have a good one!

#Unity #GameDev #IndieDev #devlog]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/4Ie4yOtxiwo/maxresdefault.jpg"></itunes:image>
      <itunes:duration>6:02</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>2</itunes:order>
    </item>
    <item>
      <guid>SzaQPFWlefY</guid>
      <title>HackingUnity | Useless Game Dev</title>
      <link>https://youtube.com/watch?v=SzaQPFWlefY</link>
      <description>Create your games for FREE with Rider: https://jb.gg/Try_Rider_now&#xA;&#xA;It&#39;s time to answer a frequent question about the Unity Engine: is it bloated? And, more importantly, can we do anything about it? Let&#39;s find out together!&#xA;&#xA;*More reading/watching on this subject:*&#xA;- Managed Code Stripping: https://docs.unity3d.com/Manual/ManagedCodeStripping.html&#xA;- git-amend on the PlayerLoop: https://www.youtube.com/watch?v=ilvmOQtl57c&#xA;- More PlayerLoop https://medium.com/@thebeardphantom/unity-2018-and-playerloop-5c46a12a677&#xA;- Baste&#39;s utility to manipulate the PlayerLoop https://forum.unity.com/threads/prevent-custom-update-loop-running-post-playmode.1256403/#post-7984173&#xA;- More PlayerLoop https://giannisakritidis.com/blog/Early-And-Super-Late-Update-In-Unity/&#xA;- Unity ebook on performance: https://unity.com/fr/resources/performance-optimization-console-pc-games-2022-lts-e-book&#xA;&#xA;*Music:*&#xA;&#34;Wholesome&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Bleeping Demo&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Beauty Flow&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Super Friendly&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;*Other Credits:*&#xA;- Game Programming Pattern, a very cool ebook you can read online for free: https://gameprogrammingpatterns.com/&#xA;&#xA;Support the channel on Patreon to get extra content, and access to the source code of all projects!&#xA;https://www.patreon.com/UselessGameDev&#xA;&#xA;Follow me on Bsky, not that I post that often: https://bsky.app/profile/uselessgamedev.bsky.social&#xA;&#xA;Kappa Avatar art by Boskoop https://www.instagram.com/ed.boskoop/&#xA;&#xA;And as always, have a good one!&#xA;&#xA;#Unity #GameDev #IndieDev #devlog&#xA;#ad #jetbrains #webstorm #riderz &#xA;&#xA;Copyright © 2024 JetBrains s.r.o., used with permission. Rider and the Rider logo are trademarks of JetBrains s.r.o.</description>
      <pubDate>Fri, 15 Nov 2024 17:00:29 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/SzaQPFWlefY.mp4" length="45866787" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>HackingUnity | Useless Game Dev</itunes:subtitle>
      <itunes:summary><![CDATA[Create your games for FREE with Rider: https://jb.gg/Try_Rider_now

It's time to answer a frequent question about the Unity Engine: is it bloated? And, more importantly, can we do anything about it? Let's find out together!

*More reading/watching on this subject:*
- Managed Code Stripping: https://docs.unity3d.com/Manual/ManagedCodeStripping.html
- git-amend on the PlayerLoop: https://www.youtube.com/watch?v=ilvmOQtl57c
- More PlayerLoop https://medium.com/@thebeardphantom/unity-2018-and-playerloop-5c46a12a677
- Baste's utility to manipulate the PlayerLoop https://forum.unity.com/threads/prevent-custom-update-loop-running-post-playmode.1256403/#post-7984173
- More PlayerLoop https://giannisakritidis.com/blog/Early-And-Super-Late-Update-In-Unity/
- Unity ebook on performance: https://unity.com/fr/resources/performance-optimization-console-pc-games-2022-lts-e-book

*Music:*
"Wholesome" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Bleeping Demo" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Beauty Flow" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Super Friendly" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

*Other Credits:*
- Game Programming Pattern, a very cool ebook you can read online for free: https://gameprogrammingpatterns.com/

Support the channel on Patreon to get extra content, and access to the source code of all projects!
https://www.patreon.com/UselessGameDev

Follow me on Bsky, not that I post that often: https://bsky.app/profile/uselessgamedev.bsky.social

Kappa Avatar art by Boskoop https://www.instagram.com/ed.boskoop/

And as always, have a good one!

#Unity #GameDev #IndieDev #devlog
#ad #jetbrains #webstorm #riderz 

Copyright © 2024 JetBrains s.r.o., used with permission. Rider and the Rider logo are trademarks of JetBrains s.r.o.]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/SzaQPFWlefY/maxresdefault.jpg"></itunes:image>
      <itunes:duration>10:59</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>3</itunes:order>
    </item>
    <item>
      <guid>OCCvfz_mro0</guid>
      <title>Playing Pool in Space | Useless Game Dev</title>
      <link>https://youtube.com/watch?v=OCCvfz_mro0</link>
      <description>Welcome to my spaceship. I want to play pool but the balls keep flying around. Let&#39;s enter the third dimension and make a VR 3D Pool game.&#xA;Play the game on itch https://uselessgamedev.itch.io/space-pool-vr&#xA;&#xA;*More reading/watching on this subject:*&#xA;- Someone beat me to making a VR 3D pool game https://assetstore.unity.com/packages/2d/textures-materials/sky/nebula-skyboxes-219924&#xA;- Check out The Last Clockwinder, a really cool VR game https://store.steampowered.com/app/1755100/The_Last_Clockwinder/&#xA;- Come meet me at Unite 2024 in Barcelona and use code Unite24CPINSUGD for 20% off https://unity.com/events/unite&#xA;&#xA;*Music:*&#xA;&#34;Wallpaper&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Beauty Flow&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;*Other Credits:*&#xA;- Sci-Fi Modular Pack https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-styled-modular-pack-82913&#xA;- Nebula Skyboxes https://assetstore.unity.com/packages/2d/textures-materials/sky/nebula-skyboxes-219924&#xA;&#xA;Support the channel on Patreon to get extra content, and access to the source code of all projects!&#xA;https://www.patreon.com/UselessGameDev&#xA;&#xA;Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev&#xA;&#xA;Kappa Avatar art by Boskoop https://www.instagram.com/ed.boskoop/&#xA;&#xA;And as always, have a good one!&#xA;&#xA;#Unity #GameDev #IndieDev #devlog</description>
      <pubDate>Sat, 17 Aug 2024 16:00:28 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/OCCvfz_mro0.mp4" length="67263897" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>Playing Pool in Space | Useless Game Dev</itunes:subtitle>
      <itunes:summary><![CDATA[Welcome to my spaceship. I want to play pool but the balls keep flying around. Let's enter the third dimension and make a VR 3D Pool game.
Play the game on itch https://uselessgamedev.itch.io/space-pool-vr

*More reading/watching on this subject:*
- Someone beat me to making a VR 3D pool game https://assetstore.unity.com/packages/2d/textures-materials/sky/nebula-skyboxes-219924
- Check out The Last Clockwinder, a really cool VR game https://store.steampowered.com/app/1755100/The_Last_Clockwinder/
- Come meet me at Unite 2024 in Barcelona and use code Unite24CPINSUGD for 20% off https://unity.com/events/unite

*Music:*
"Wallpaper" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Beauty Flow" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

*Other Credits:*
- Sci-Fi Modular Pack https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-styled-modular-pack-82913
- Nebula Skyboxes https://assetstore.unity.com/packages/2d/textures-materials/sky/nebula-skyboxes-219924

Support the channel on Patreon to get extra content, and access to the source code of all projects!
https://www.patreon.com/UselessGameDev

Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev

Kappa Avatar art by Boskoop https://www.instagram.com/ed.boskoop/

And as always, have a good one!

#Unity #GameDev #IndieDev #devlog]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/OCCvfz_mro0/maxresdefault.jpg"></itunes:image>
      <itunes:duration>6:33</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>4</itunes:order>
    </item>
    <item>
      <guid>wj-cHmFYdQE</guid>
      <title>Scene Management in Unity | Code Review</title>
      <link>https://youtube.com/watch?v=wj-cHmFYdQE</link>
      <description>Scenes are one of the main concepts in the Unity engine. Let&#39;s check out this cute scene management system I built for my game. Let me know in the comments how you do it in yours!&#xA;&#xA;*Music:*&#xA;&#34;Beauty Flow&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Bleeping Demo&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;*Others:*&#xA;- Scene Reference drawer by JohannesMP: https://github.com/JohannesMP/unity-scene-reference&#xA;- More on Async Texture Upload https://docs.unity3d.com/530/Documentation/Manual/AsyncTextureUpload.html&#xA;&#xA;Support the channel on Patreon to get extra content, and access to the source code of all projects!&#xA;https://www.patreon.com/UselessGameDev&#xA;&#xA;Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev&#xA;&#xA;Kappa Avatar art by Boskoop https://www.instagram.com/ed.boskoop/&#xA;&#xA;And as always, have a good one!&#xA;&#xA;Chapters:&#xA;&#xA;00:00 Intro&#xA;00:17 General Architecture&#xA;01:43 The Scene Asset&#xA;02:45 The Loading Process&#xA;03:47 The Budget System&#xA;05:38 The Preloading Tengeant&#xA;08:42 Scene Initialization&#xA;09:21 Conclusion&#xA;&#xA;#Unity #GameDev #IndieDev #devlog</description>
      <pubDate>Mon, 20 May 2024 17:01:47 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/wj-cHmFYdQE.mp4" length="152854759" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>Scene Management in Unity | Code Review</itunes:subtitle>
      <itunes:summary><![CDATA[Scenes are one of the main concepts in the Unity engine. Let's check out this cute scene management system I built for my game. Let me know in the comments how you do it in yours!

*Music:*
"Beauty Flow" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Bleeping Demo" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

*Others:*
- Scene Reference drawer by JohannesMP: https://github.com/JohannesMP/unity-scene-reference
- More on Async Texture Upload https://docs.unity3d.com/530/Documentation/Manual/AsyncTextureUpload.html

Support the channel on Patreon to get extra content, and access to the source code of all projects!
https://www.patreon.com/UselessGameDev

Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev

Kappa Avatar art by Boskoop https://www.instagram.com/ed.boskoop/

And as always, have a good one!

Chapters:

00:00 Intro
00:17 General Architecture
01:43 The Scene Asset
02:45 The Loading Process
03:47 The Budget System
05:38 The Preloading Tengeant
08:42 Scene Initialization
09:21 Conclusion

#Unity #GameDev #IndieDev #devlog]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/wj-cHmFYdQE/maxresdefault.jpg"></itunes:image>
      <itunes:duration>10:16</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>5</itunes:order>
    </item>
    <item>
      <guid>uqDf82cQKBk</guid>
      <title>Impractical Random Number Generators | Useless Game Dev</title>
      <link>https://youtube.com/watch?v=uqDf82cQKBk</link>
      <description>Computers are bad random number generation. I want to help. Let&#39;s build a few way to extract entropy from the environment and start generating some numbers. Will it be a Tamagotchi colony? A Twitter spam bot? A dice shuffling robot? Or all of the above?&#xA;&#xA;Shamelessly yonk-and-twist&#39;d from suckerpinch&#39;s brilliant &#34;Harder Drives&#34; video https://www.youtube.com/watch?v=JcJSW7Rprio&#xA;&#xA;Watch me struggle to cook every recipe from Stardew Valley in real life here https://youtu.be/--uz-9G4n5E&#xA;&#xA;*More reading/watching on this subject:*&#xA;- Source code for Doom&#39;s RNG https://github.com/id-Software/DOOM/blob/master/linuxdoom-1.10/m_random.c&#xA;- xkcd&#39;s Tamagotchi Hive https://xkcd.com/1546/&#xA;- More xkcd on RNG https://xkcd.com/221/&#xA;- Hardware RNG https://en.wikipedia.org/wiki/Hardware_random_number_generator&#xA;&#xA;Chapters:&#xA;&#xA;00:00 Intro&#xA;00:52 Tamagotchi&#xA;05:19 Twitter spam bot&#xA;06:13 Dice Shuffling machine thing&#xA;09:05 Outro&#xA;&#xA;*Music:*&#xA;&#34;Wholesome&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Wallpaper&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;A002 by Monroeville Music Center&#xA;&#xA;Support the channel on Patreon to get extra content, and access to the source code of all projects!&#xA;https://www.patreon.com/UselessGameDev&#xA;&#xA;Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev&#xA;&#xA;Kappa Avatar art by Boskoop https://www.instagram.com/ed.boskoop/&#xA;&#xA;And as always, have a good one!&#xA;&#xA;#Unity #GameDev #IndieDev #devlog #tamagotchi</description>
      <pubDate>Wed, 20 Mar 2024 17:00:49 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/uqDf82cQKBk.mp4" length="69874142" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>Impractical Random Number Generators | Useless Game Dev</itunes:subtitle>
      <itunes:summary><![CDATA[Computers are bad random number generation. I want to help. Let's build a few way to extract entropy from the environment and start generating some numbers. Will it be a Tamagotchi colony? A Twitter spam bot? A dice shuffling robot? Or all of the above?

Shamelessly yonk-and-twist'd from suckerpinch's brilliant "Harder Drives" video https://www.youtube.com/watch?v=JcJSW7Rprio

Watch me struggle to cook every recipe from Stardew Valley in real life here https://youtu.be/--uz-9G4n5E

*More reading/watching on this subject:*
- Source code for Doom's RNG https://github.com/id-Software/DOOM/blob/master/linuxdoom-1.10/m_random.c
- xkcd's Tamagotchi Hive https://xkcd.com/1546/
- More xkcd on RNG https://xkcd.com/221/
- Hardware RNG https://en.wikipedia.org/wiki/Hardware_random_number_generator

Chapters:

00:00 Intro
00:52 Tamagotchi
05:19 Twitter spam bot
06:13 Dice Shuffling machine thing
09:05 Outro

*Music:*
"Wholesome" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Wallpaper" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

A002 by Monroeville Music Center

Support the channel on Patreon to get extra content, and access to the source code of all projects!
https://www.patreon.com/UselessGameDev

Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev

Kappa Avatar art by Boskoop https://www.instagram.com/ed.boskoop/

And as always, have a good one!

#Unity #GameDev #IndieDev #devlog #tamagotchi]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/uqDf82cQKBk/maxresdefault.jpg"></itunes:image>
      <itunes:duration>9:55</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>6</itunes:order>
    </item>
    <item>
      <guid>d3QVNTRzFVU</guid>
      <title>Time travel in Unity | Useless Game Dev</title>
      <link>https://youtube.com/watch?v=d3QVNTRzFVU</link>
      <description>New video out, it&#39;s about time. Time rewind more specifically, like you find in Legend of Zelda: Tears of the Kingdom, or Braid, or many other cool games that utilize this concept as a game mechanic or as part of their story. Let&#39;s see if we can make it work.&#xA;This video took two years to make. It was supposed to be the very first video on the channel but I could never get the tone and angle right. Recently I reopened this Unity project and thought there still was something to make out of this.&#xA;&#xA;*More reading/watching on this subject:*&#xA;- Check out Shadwen by Frozenbyte it&#39;s a great game https://store.steampowered.com/app/425210/Shadwen/&#xA;- More on dichotomic search https://en.wikipedia.org/wiki/Dichotomic_search&#xA;&#xA;*Music:*&#xA;&#34;Wholesome&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Vibing Over Venus&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Beauty Flow&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;*Other Credits:*&#xA;- Character model: https://assetstore.unity.com/packages/3d/characters/humanoids/humans/liam-lowpoly-character-100007&#xA;- Mine Environment: https://assetstore.unity.com/packages/3d/props/free-mining-pack-low-poly-ores-gems-tools-props-189962&#xA;- Crates: https://assetstore.unity.com/packages/3d/props/low-poly-crates-80037&#xA;- Trees: https://assetstore.unity.com/packages/3d/environments/landscapes/low-poly-simple-nature-pack-162153&#xA;- More environment: https://assetstore.unity.com/packages/3d/environments/dungeons/low-poly-dungeons-lite-177937&#xA;&#xA;Support the channel on Patreon to get extra content, and access to the source code of all projects!&#xA;https://www.patreon.com/UselessGameDev&#xA;&#xA;Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev&#xA;&#xA;Kappa Avatar art by Boskoop https://www.artstation.com/boskoop&#xA;&#xA;And as always, have a good one!&#xA;&#xA;#Unity #GameDev #IndieDev #devlog</description>
      <pubDate>Fri, 19 Jan 2024 18:00:46 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/d3QVNTRzFVU.mp4" length="63556886" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>Time travel in Unity | Useless Game Dev</itunes:subtitle>
      <itunes:summary><![CDATA[New video out, it's about time. Time rewind more specifically, like you find in Legend of Zelda: Tears of the Kingdom, or Braid, or many other cool games that utilize this concept as a game mechanic or as part of their story. Let's see if we can make it work.
This video took two years to make. It was supposed to be the very first video on the channel but I could never get the tone and angle right. Recently I reopened this Unity project and thought there still was something to make out of this.

*More reading/watching on this subject:*
- Check out Shadwen by Frozenbyte it's a great game https://store.steampowered.com/app/425210/Shadwen/
- More on dichotomic search https://en.wikipedia.org/wiki/Dichotomic_search

*Music:*
"Wholesome" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Vibing Over Venus" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Beauty Flow" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

*Other Credits:*
- Character model: https://assetstore.unity.com/packages/3d/characters/humanoids/humans/liam-lowpoly-character-100007
- Mine Environment: https://assetstore.unity.com/packages/3d/props/free-mining-pack-low-poly-ores-gems-tools-props-189962
- Crates: https://assetstore.unity.com/packages/3d/props/low-poly-crates-80037
- Trees: https://assetstore.unity.com/packages/3d/environments/landscapes/low-poly-simple-nature-pack-162153
- More environment: https://assetstore.unity.com/packages/3d/environments/dungeons/low-poly-dungeons-lite-177937

Support the channel on Patreon to get extra content, and access to the source code of all projects!
https://www.patreon.com/UselessGameDev

Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev

Kappa Avatar art by Boskoop https://www.artstation.com/boskoop

And as always, have a good one!

#Unity #GameDev #IndieDev #devlog]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/d3QVNTRzFVU/maxresdefault.jpg"></itunes:image>
      <itunes:duration>10:34</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>8</itunes:order>
    </item>
    <item>
      <guid>dEXsa66NGXU</guid>
      <title>Welcome to 3D World | Code Review</title>
      <link>https://youtube.com/watch?v=dEXsa66NGXU</link>
      <description>Our game has isometric 2D graphics, but we need 3D physics. We&#39;ll explain how we detect collisions and fake a 3D world in order to make the game work.&#xA;&#xA;*More reading/watching on this subject:*&#xA;- Sorting sprites based on Y position: https://www.evozon.com/two-unity-tricks-isometric-games/&#xA;*Music:*&#xA;&#34;Wallpaper&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;Support the channel on Patreon to get extra content, and access to the source code of Useless Game Dev projects!&#xA;https://www.patreon.com/UselessGameDev&#xA;&#xA;Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev&#xA;&#xA;Kappa Avatar art by Boskoop https://www.artstation.com/boskoop&#xA;&#xA;And as always, have a good one!&#xA;&#xA;#Unity #GameDev #IndieDev #devlog</description>
      <pubDate>Fri, 24 Nov 2023 17:00:28 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/dEXsa66NGXU.mp4" length="34280160" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>Welcome to 3D World | Code Review</itunes:subtitle>
      <itunes:summary><![CDATA[Our game has isometric 2D graphics, but we need 3D physics. We'll explain how we detect collisions and fake a 3D world in order to make the game work.

*More reading/watching on this subject:*
- Sorting sprites based on Y position: https://www.evozon.com/two-unity-tricks-isometric-games/
*Music:*
"Wallpaper" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

Support the channel on Patreon to get extra content, and access to the source code of Useless Game Dev projects!
https://www.patreon.com/UselessGameDev

Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev

Kappa Avatar art by Boskoop https://www.artstation.com/boskoop

And as always, have a good one!

#Unity #GameDev #IndieDev #devlog]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/dEXsa66NGXU/maxresdefault.jpg"></itunes:image>
      <itunes:duration>6:59</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>9</itunes:order>
    </item>
    <item>
      <guid>4hPXNU8Zv7A</guid>
      <title>Painterly real-time rendering | Useless Game Dev</title>
      <link>https://youtube.com/watch?v=4hPXNU8Zv7A</link>
      <description>Join me in this disastrous adventure as I try to make a real-time painterly rendering filter for a video game, there will be brushes, there will be compute shaders, there will be tears. Fun times all around.&#xA;&#xA;*More reading/watching on this subject:*&#xA;- Interactive Painterly Stylization of Images, Videos and 3D Animations: https://gfx.cs.princeton.edu/gfx/pubs/Lu_2010_IPS/lu_2010_ips.pdf&#xA;- GDC Talk A Living Painting: The Rendering and Art of 11-11 Memories Retold: https://www.youtube.com/watch?v=Md8l_GK9Sfg&#xA;- Game Dev Guide on getting started with compute shaders: https://www.youtube.com/watch?v=BrZ4pWwkpto&#xA;- Painterly Rendering in Blender: https://www.youtube.com/watch?v=6uaJ0L4E390&#xA;*Music:*&#xA;&#34;Wholesome&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Beauty Flow&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Wallpaper&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Montauk Point&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;*Other Credits:*&#xA;- 3D assets by Kenney: https://kenney.itch.io/kenney-game-assets&#xA;&#xA;Support the channel on Patreon to get extra content, and access to the source code of all projects!&#xA;https://www.patreon.com/UselessGameDev&#xA;&#xA;Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev&#xA;&#xA;Kappa Avatar art by Boskoop https://www.artstation.com/boskoop&#xA;&#xA;And as always, have a good one!&#xA;&#xA;#Painterly #Rendering #Unity #GameDev #IndieDev #devlog</description>
      <pubDate>Fri, 20 Oct 2023 16:00:02 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/4hPXNU8Zv7A.mp4" length="66636228" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>Painterly real-time rendering | Useless Game Dev</itunes:subtitle>
      <itunes:summary><![CDATA[Join me in this disastrous adventure as I try to make a real-time painterly rendering filter for a video game, there will be brushes, there will be compute shaders, there will be tears. Fun times all around.

*More reading/watching on this subject:*
- Interactive Painterly Stylization of Images, Videos and 3D Animations: https://gfx.cs.princeton.edu/gfx/pubs/Lu_2010_IPS/lu_2010_ips.pdf
- GDC Talk A Living Painting: The Rendering and Art of 11-11 Memories Retold: https://www.youtube.com/watch?v=Md8l_GK9Sfg
- Game Dev Guide on getting started with compute shaders: https://www.youtube.com/watch?v=BrZ4pWwkpto
- Painterly Rendering in Blender: https://www.youtube.com/watch?v=6uaJ0L4E390
*Music:*
"Wholesome" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Beauty Flow" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Wallpaper" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Montauk Point" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

*Other Credits:*
- 3D assets by Kenney: https://kenney.itch.io/kenney-game-assets

Support the channel on Patreon to get extra content, and access to the source code of all projects!
https://www.patreon.com/UselessGameDev

Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev

Kappa Avatar art by Boskoop https://www.artstation.com/boskoop

And as always, have a good one!

#Painterly #Rendering #Unity #GameDev #IndieDev #devlog]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/4hPXNU8Zv7A/maxresdefault.jpg"></itunes:image>
      <itunes:duration>9:18</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>10</itunes:order>
    </item>
    <item>
      <guid>4X4ptqPIzRI</guid>
      <title>My indie game needs your help.</title>
      <link>https://youtube.com/watch?v=4X4ptqPIzRI</link>
      <description>We need your help!&#xA;We&#39;re working on a game called Brood and we&#39;ve just reached a point where we can start showing it to the world, and start looking for a publisher to partner with us and make this game together.&#xA;So if you work for a publisher and are interested in learning more about the game, we&#39;d love to hear from you. if you don&#39;t, simply sharing this video to increase its reach would help us a lot.&#xA;Here&#39;s a short teaser about the game to show you what we have so far, please note that everything is extremely work in progress, I hope you enjoy!&#xA;&#xA;Contact us using the email in the video, or via the channel.&#xA;Right now the best place to follow for more info about the game is Boskoop&#39;s Twitter: https://twitter.com/EdwigeStoll&#xA;&#xA;Music:&#xA;&#34;Finding the Balance&#34; Kevin MacLeod (incompetech.com)&#xA;Licensed under Creative Commons: By Attribution 4.0 License&#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;#Unity #GameDev #IndieDev #devlog</description>
      <pubDate>Fri, 06 Oct 2023 10:39:28 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/4X4ptqPIzRI.mp4" length="37505084" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>My indie game needs your help.</itunes:subtitle>
      <itunes:summary><![CDATA[We need your help!
We're working on a game called Brood and we've just reached a point where we can start showing it to the world, and start looking for a publisher to partner with us and make this game together.
So if you work for a publisher and are interested in learning more about the game, we'd love to hear from you. if you don't, simply sharing this video to increase its reach would help us a lot.
Here's a short teaser about the game to show you what we have so far, please note that everything is extremely work in progress, I hope you enjoy!

Contact us using the email in the video, or via the channel.
Right now the best place to follow for more info about the game is Boskoop's Twitter: https://twitter.com/EdwigeStoll

Music:
"Finding the Balance" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

#Unity #GameDev #IndieDev #devlog]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/4X4ptqPIzRI/hqdefault.jpg"></itunes:image>
      <itunes:duration>2:18</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>11</itunes:order>
    </item>
    <item>
      <guid>6dJlhv3hfQ0</guid>
      <title>Just Boids | Useless Game Dev</title>
      <link>https://youtube.com/watch?v=6dJlhv3hfQ0</link>
      <description>Boids are cool! I like seeing flocks of birds in video games, or schools of fishes swimming around. Join me in attempting to not thermal throttle my computer while putting as many &#34;bird-oids&#34; on screen!&#xA;&#xA;*More reading/watching on this subject:*&#xA;- Check out Unity 2023 and its new features here: https://unity.com/releases/editor/whats-new/2023.1.8#release-notes&#xA;- Flock, Herds and School: A Distributed Behavioral Model, Craig W. Reynolds https://www.cs.toronto.edu/~dt/siggraph97-course/cwr87/&#xA;- Fog of war tutorial by MinionsArt: https://www.patreon.com/posts/17804712&#xA;&#xA;*Music:*&#xA;&#34;Carpe Diem&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Wholesome&#34; Kevin MacLeod (incompetech.com)  &#xA;Licensed under Creative Commons: By Attribution 4.0 License  &#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;*Other Credits:*&#xA;- Sebastian Lague&#39;s Boids video https://www.youtube.com/watch?v=bqtqltqcQhw&#xA;&#xA;Support the channel on Patreon to get extra content, and access to the source code of all projects!&#xA;https://www.patreon.com/UselessGameDev&#xA;&#xA;Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev&#xA;&#xA;Kappa Avatar art by Boskoop https://www.artstation.com/boskoop&#xA;&#xA;And as always, have a good one!&#xA;&#xA;#unity #gamedev #indiedev #devlog</description>
      <pubDate>Fri, 18 Aug 2023 16:00:08 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/6dJlhv3hfQ0.mp4" length="95165612" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>Just Boids | Useless Game Dev</itunes:subtitle>
      <itunes:summary><![CDATA[Boids are cool! I like seeing flocks of birds in video games, or schools of fishes swimming around. Join me in attempting to not thermal throttle my computer while putting as many "bird-oids" on screen!

*More reading/watching on this subject:*
- Check out Unity 2023 and its new features here: https://unity.com/releases/editor/whats-new/2023.1.8#release-notes
- Flock, Herds and School: A Distributed Behavioral Model, Craig W. Reynolds https://www.cs.toronto.edu/~dt/siggraph97-course/cwr87/
- Fog of war tutorial by MinionsArt: https://www.patreon.com/posts/17804712

*Music:*
"Carpe Diem" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

"Wholesome" Kevin MacLeod (incompetech.com)  
Licensed under Creative Commons: By Attribution 4.0 License  
http://creativecommons.org/licenses/by/4.0/

*Other Credits:*
- Sebastian Lague's Boids video https://www.youtube.com/watch?v=bqtqltqcQhw

Support the channel on Patreon to get extra content, and access to the source code of all projects!
https://www.patreon.com/UselessGameDev

Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev

Kappa Avatar art by Boskoop https://www.artstation.com/boskoop

And as always, have a good one!

#unity #gamedev #indiedev #devlog]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/6dJlhv3hfQ0/maxresdefault.jpg"></itunes:image>
      <itunes:duration>12:10</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>12</itunes:order>
    </item>
    <item>
      <guid>KzyTeupu4B4</guid>
      <title>Chat GPT x Unity Localization | Code Review</title>
      <link>https://youtube.com/watch?v=KzyTeupu4B4</link>
      <description>Get an exclusive @Surfshark deal! Enter promo code USELESSGDEV for an extra 3 months free at https://surfshark.deals/uselessgdev&#xA;&#xA;&#xA;&#xA;More reading/watching on this subject:&#xA;- Unity Localization Package https://docs.unity3d.com/Packages/com.unity.localization@1.4/manual/index.html&#xA;- OpenAI API C# Wrapper by OkGoDoIt https://github.com/OkGoDoIt/OpenAI-API-dotnet#chatgpt&#xA;&#xA;Music:&#xA;&#xA;&#34;Wallpaper&#34; Kevin MacLeod (incompetech.com)&#xA;Licensed under Creative Commons: By Attribution 4.0 License&#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Beauty Flow&#34; Kevin MacLeod (incompetech.com)&#xA;Licensed under Creative Commons: By Attribution 4.0 License&#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;&#34;Wholesome&#34; Kevin MacLeod (incompetech.com)&#xA;Licensed under Creative Commons: By Attribution 4.0 License&#xA;http://creativecommons.org/licenses/by/4.0/&#xA;&#xA;Support the channel on Patreon to get extra content, and access to the source code of all projects!&#xA;https://www.patreon.com/UselessGameDev &#xA;&#xA;Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev &#xA;&#xA;Kappa Avatar art by Boskoop https://www.artstation.com/boskoop &#xA;&#xA;And as always, have a good one!&#xA;&#xA;#unity #gamedev #devlog #indiedev #ai #chatgpt</description>
      <pubDate>Fri, 07 Jul 2023 16:00:27 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/KzyTeupu4B4.mp4" length="63037506" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>Chat GPT x Unity Localization | Code Review</itunes:subtitle>
      <itunes:summary><![CDATA[Get an exclusive @Surfshark deal! Enter promo code USELESSGDEV for an extra 3 months free at https://surfshark.deals/uselessgdev



More reading/watching on this subject:
- Unity Localization Package https://docs.unity3d.com/Packages/com.unity.localization@1.4/manual/index.html
- OpenAI API C# Wrapper by OkGoDoIt https://github.com/OkGoDoIt/OpenAI-API-dotnet#chatgpt

Music:

"Wallpaper" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

"Beauty Flow" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

"Wholesome" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

Support the channel on Patreon to get extra content, and access to the source code of all projects!
https://www.patreon.com/UselessGameDev 

Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev 

Kappa Avatar art by Boskoop https://www.artstation.com/boskoop 

And as always, have a good one!

#unity #gamedev #devlog #indiedev #ai #chatgpt]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/KzyTeupu4B4/maxresdefault.jpg"></itunes:image>
      <itunes:duration>8:40</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>13</itunes:order>
    </item>
    <item>
      <guid>Fs4sMaltizk</guid>
      <title>Cheating at Countdown | Game Dev&#39;s Revenge</title>
      <link>https://youtube.com/watch?v=Fs4sMaltizk</link>
      <description>I’m tired of being bad at Countdown’s letters game. I need to write some code and become the best countdown player, even if it means wearing a computer on my person! I want that teapot!&#xA;I hope you enjoy this episode of Game Dev’s Revenge, where we dive deep into storing and  looking up strings.&#xA;&#xA;Support the channel on Patreon to get extra content, and access to the source code of all projects!&#xA;https://www.patreon.com/UselessGameDev &#xA;&#xA;More reading/watching on this subject:&#xA;- A history of Countdown http://www.ukgameshows.com/ukgs/Countdown&#xA;- The Trie https://en.wikipedia.org/wiki/Trie&#xA;&#xA;Music:&#xA;- “Neon Laser Horizon” Kevin MacLeod (incompetech.com)&#xA;Licensed under Creative Commons: By Attribution 3.0&#xA;http://creativecommons.org/licenses/by/3.0/&#xA;- “Wholesome” Kevin MacLeod (incompetech.com)&#xA;Licensed under Creative Commons: By Attribution 3.0&#xA;http://creativecommons.org/licenses/by/3.0/&#xA;- “Nighttime Metropolis” Kevin MacLeod (incompetech.com)&#xA;Licensed under Creative Commons: By Attribution 3.0&#xA;http://creativecommons.org/licenses/by/3.0/&#xA;- “Cool Vibes” Kevin MacLeod (incompetech.com)&#xA;Licensed under Creative Commons: By Attribution 3.0&#xA;http://creativecommons.org/licenses/by/3.0/&#xA;- “Aerosol of my Love” Kevin MacLeod (incompetech.com)&#xA;Licensed under Creative Commons: By Attribution 3.0&#xA;http://creativecommons.org/licenses/by/3.0/&#xA;&#xA;Other Credits:&#xA;- 3D Images of the Countdown set by jaywalks https://onwardigo.wordpress.com/2022/10/13/hi-res-countdown/ &#xA;- Big Fat Word List https://github.com/dwyl/english-words&#xA;&#xA;Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev &#xA;&#xA;Kappa Avatar art by Boskoop https://www.artstation.com/boskoop &#xA;&#xA;And as always, have a good one!&#xA;&#xA;#Countdown  #GameDev #IndieDev #Trie #Devlog</description>
      <pubDate>Thu, 01 Jun 2023 16:05:00 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/Fs4sMaltizk.mp4" length="44794083" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>Cheating at Countdown | Game Dev&#39;s Revenge</itunes:subtitle>
      <itunes:summary><![CDATA[I’m tired of being bad at Countdown’s letters game. I need to write some code and become the best countdown player, even if it means wearing a computer on my person! I want that teapot!
I hope you enjoy this episode of Game Dev’s Revenge, where we dive deep into storing and  looking up strings.

Support the channel on Patreon to get extra content, and access to the source code of all projects!
https://www.patreon.com/UselessGameDev 

More reading/watching on this subject:
- A history of Countdown http://www.ukgameshows.com/ukgs/Countdown
- The Trie https://en.wikipedia.org/wiki/Trie

Music:
- “Neon Laser Horizon” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
- “Wholesome” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
- “Nighttime Metropolis” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
- “Cool Vibes” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
- “Aerosol of my Love” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Other Credits:
- 3D Images of the Countdown set by jaywalks https://onwardigo.wordpress.com/2022/10/13/hi-res-countdown/ 
- Big Fat Word List https://github.com/dwyl/english-words

Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev 

Kappa Avatar art by Boskoop https://www.artstation.com/boskoop 

And as always, have a good one!

#Countdown  #GameDev #IndieDev #Trie #Devlog]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/Fs4sMaltizk/maxresdefault.jpg"></itunes:image>
      <itunes:duration>9:45</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>14</itunes:order>
    </item>
    <item>
      <guid>Fvkw3IKJ8SU</guid>
      <title>Simulating Chladni Plates in Unity | Useless Game Dev</title>
      <link>https://youtube.com/watch?v=Fvkw3IKJ8SU</link>
      <description>Dive with me into the world of Chladni plates and the weird sand pattern they create. Will my GPU catch on fire? There’s only one way to know!&#xA;&#xA;The Patreon is here! https://www.patreon.com/UselessGameDev &#xA;Get bonus video content and the source code for all the projects!&#xA;&#xA;More reading/watching on this subject:&#xA;- Steve Moudl’s video explaining Chladni plates: https://www.youtube.com/watch?v=CR_XL192wXw&#xA;- brusspup’s video on chladni plates: https://www.youtube.com/watch?v=wvJAgrUBF4w &#xA;&#xA;Music: &#xA;- &#39;Clarion&#39; by Scott Buckley - released under CC-BY 4.0. www.scottbuckley.com.au&#xA;- Cool Vibes - Kevin MacLeod (incompetech.com)&#xA;Licensed under Creative Commons: By Attribution 4.0&#xA;http://creativecommons.org/licenses/by/4.0/&#xA;- Super Friendly - Kevin MacLeod (incompetech.com)&#xA;Licensed under Creative Commons: By Attribution 4.0&#xA;http://creativecommons.org/licenses/by/4.0/&#xA;- Wholesome - Kevin MacLeod (incompetech.com)&#xA;Licensed under Creative Commons: By Attribution 4.0&#xA;http://creativecommons.org/licenses/by/4.0/&#xA;- A002 by Monoreville Music Center&#xA;&#xA;Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev &#xA;&#xA;Kappa Avatar art by Boskoop https://www.artstation.com/boskoop &#xA;&#xA;And as always, have a good one!&#xA;&#xA;#Unity #GameDev #IndieDev #Chladni #devlog</description>
      <pubDate>Fri, 28 Apr 2023 17:00:09 +0000</pubDate>
      <enclosure url="https://bigboymediagod.synology.me/ID44/Fvkw3IKJ8SU.mp4" length="140025666" type="video/mp4"></enclosure>
      <itunes:author>Useless Game Dev</itunes:author>
      <itunes:subtitle>Simulating Chladni Plates in Unity | Useless Game Dev</itunes:subtitle>
      <itunes:summary><![CDATA[Dive with me into the world of Chladni plates and the weird sand pattern they create. Will my GPU catch on fire? There’s only one way to know!

The Patreon is here! https://www.patreon.com/UselessGameDev 
Get bonus video content and the source code for all the projects!

More reading/watching on this subject:
- Steve Moudl’s video explaining Chladni plates: https://www.youtube.com/watch?v=CR_XL192wXw
- brusspup’s video on chladni plates: https://www.youtube.com/watch?v=wvJAgrUBF4w 

Music: 
- 'Clarion' by Scott Buckley - released under CC-BY 4.0. www.scottbuckley.com.au
- Cool Vibes - Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0
http://creativecommons.org/licenses/by/4.0/
- Super Friendly - Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0
http://creativecommons.org/licenses/by/4.0/
- Wholesome - Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0
http://creativecommons.org/licenses/by/4.0/
- A002 by Monoreville Music Center

Follow me on Twitter, not that I tweet that often: https://twitter.com/UselessGameDev 

Kappa Avatar art by Boskoop https://www.artstation.com/boskoop 

And as always, have a good one!

#Unity #GameDev #IndieDev #Chladni #devlog]]></itunes:summary>
      <itunes:image href="https://i.ytimg.com/vi/Fvkw3IKJ8SU/maxresdefault.jpg"></itunes:image>
      <itunes:duration>9:07</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:order>15</itunes:order>
    </item>
  </channel>
</rss>